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Development - Main article: Need for Speed: Carbon/Development.
Early game logo

Development refers to production of game content that may have been removed, altered, or purposely excluded from game play in the retail release of Need for Speed: Carbon.

Cars

Cars may have been removed from Need for Speed: Carbon due to licencing issues, a change in the desired car list variety, availability of resources, or functionality.

Vehicles

Bonus Cars

Presets

Preset cars are pre-tuned and pre-customised cars. They are created by the developers to be used in cutscenes, in races with specific opponents cars, and for custom or bonus car designs. Several preset cars can be found in the game files of the retail game and the PlayStation 2 demo.

Vehicle Preset name Info
NFSCMissingPresetCar.jpg CARRERA_BLUP16 Porsche Carrera GT preset. References for it exists in PlayStation 2 demo and in final game, although the preset itself does not appear in game files.
NFSCUnusedPresetCarreraGRNP7.jpg CARRERA_GRNP7 Unfinished Porsche Carrera GT preset. In special cases it appears in a few NIS cutscenes.
NFSCMissingPresetCar.jpg TEMP_EXOTIC_03 Unused Porsche Carrera GT preset. References for it exists in the final game database, although the preset itself does not exists in game files.
NFSCMissingPresetCar.jpg TEMP_MUSCLE_02 Unused Dodge Charger R/T (1969) preset. References for it exists in the final game database, although the preset itself does not exists in game files.
NFSCMissingPresetCar.jpg TEMP_MUSCLE_01 Unused Plymouth HEMI 'Cuda preset. References for it exists in the final game database, although the preset itself does not exists in game files.
NFSCMissingPresetCar.jpg WRX_RED Unused Subaru Impreza WRX STI (2006) preset. References for it exists in the final game database, although the preset itself does not exists in game files.
NFSCUnusedTestPresetSkin.jpg TEST_PRESET_SKIN Unused preset skin. Doesn't belong to any car model and was possibly used to test the new skin preset system.
NFSCUnusedPresetM3GTR2.jpg M3GTR_2 Unused BMW M3 GTR preset. It would have been a second unlockable BMW for Quick Race.
NFSCUnusedPresetHero.jpg HERO Preset for the Darius' blue Toyota Supra from prologue. It can be found only in the preview version of the game.
NFSCUnusedPresetLeSamurai.jpg LE_SAMURAI Unused Mazda RX-7 Preset. It can be found only in the preview version of the game.
NFSCUnusedPresetCSR32.jpg CS_R32 Unused and unfinished Volkswagen Golf R32 preset. According to the name prefix, it would have been used for Challenge Series events. It can be found only in the preview version of the game.
NFSCUnusedPresetCSGTO.jpg CS_GTO Unused and unfinished Pontiac GTO preset. According to the name prefix, it would have been used for Challenge Series events. It can be found only in the preview version of the game.
NFSCUnusedPresetCSCARRERAGT.jpg CS_CARRERAGT Unused and unfinished Porsche Carrera GT preset. According to the name prefix, it would have been used for Challenge Series events. It can be found only in the preview version of the game.
NFSCChangedPresetCSCORVETTEZ06.jpg CS_CORVETTEZ06 The Gold Main Street Drift Challenge used a Chevrolet Corvette Z06 with different visual and aftermarket parts. It can be found only in the preview version of the game.
NFSCMissingPresetCar.jpg T1_CASINO_NEVILLE Unused Neville's Tier 1 car for Silverton. References for it exists in PlayStation 2 demo, although it is unknown which car it would have been.
UnusedChrysler300CSRT8Nikki.jpg T1_NIKKI Unused Nikki's Tier 1 Chrysler 300C SRT-8.
UnusedDodgeChargerSRT8Nikki.jpg T2_NIKKI Unused Nikki's Tier 2 Dodge Charger SRT-8.
NFSCMissingPresetCar.jpg CREW_ROTOR4_BOSS Rotor4 boss skin. It is unknown which car it would have been used.
NFSCMissingPresetCar.jpg CREW_SCORPIOS_BOSS Scorpios boss skin. It is unknown which car it would have been used.
NFSCMissingPresetCar.jpg CREW_LOS_COLIBRIS_BOSS Los Colibris boss skin. It is unknown which car it would have been used.
NFSCMissingPresetCar.jpg CREW_BLACK_HEARTS_BOSS Black Hearts boss skin. It is unknown which car it would have been used.
NFSCMissingPresetCar.jpg CREW_FORTUNA_BOSS Kings boss skin. It is unknown which car it would have been used.
NFSCMissingPresetCar.jpg CREW_INFERNO_BOSS Inferno boss skin. It is unknown which car it would have been used.
NFSCDemoMazda1Preset.jpg MAZDA1 Mazda Mazdaspeed3 preset intended for player's use in the demo. It can be found only in the PC demo, although it is not used.
NFSCDemoMazda2Preset.jpg MAZDA2 Mazda Mazdaspeed3 preset intended for player's use in the demo. It can be found only in the PC demo, although it is not used.
NFSCDemoMazda3Preset.jpg MAZDA3 Mazda Mazdaspeed3 preset intended for player's use in the demo. It can be found only in the PC demo, although it is not used.
NFSCDemoMazdaRival01Preset.jpg MAZDA_RIVAL01 Mazda Mazdaspeed3 preset intended for AI use in the demo. It can be found only in the PC demo and it would have appeared in Salazar Street (sf_2_1_demo02).
NFSCDemoMazdaRival02Preset.jpg MAZDA_RIVAL02 Mazda Mazdaspeed3 preset intended for AI use in the demo. It can be found only in the PC demo and it would have appeared in Salazar Street (sf_2_1_demo02).
NFSCDemoMazdaRival03Preset.jpg MAZDA_RIVAL03 Mazda Mazdaspeed3 preset intended for AI use in the demo. It can be found only in the PC demo and it would have appeared in Salazar Street (sf_2_1_demo02).
NFSCDemoMazdaRival04Preset.jpg MAZDA_RIVAL04 Mazda Mazdaspeed3 preset intended for AI use in the demo. It can be found only in the PC demo and it would have appeared in Salazar Street (sf_2_1_demo02).
NFSCDemoMazdaRival05Preset.jpg MAZDA_RIVAL05 Mazda Mazdaspeed3 preset intended for AI use in the demo. It can be found only in the PC demo and it would have appeared in Salazar Street (sf_2_1_demo02).
NFSCDemoMazdaRival06Preset.jpg MAZDA_RIVAL06 Mazda Mazdaspeed3 preset intended for AI use in the demo. It can be found only in the PC demo and it would have appeared in Salazar Street (sf_2_1_demo02).
NFSCDemoMazdaRival07Preset.jpg MAZDA_RIVAL07 Mazda Mazdaspeed3 preset intended for AI use in the demo. It can be found only in the PC demo and it would have appeared in Salazar Street (sf_2_1_demo02).
NFSCDemoRivalCrew01Preset.jpg RIVAL_CREW01 Mazda RX-7 preset intended for AI use in the demo. It can be found only in the demo and it appears in Salazar Street (sf_2_1_demo01).
NFSCDemoRivalCrew01Preset.jpg RIVAL_CREW01 Mazda RX-7 preset intended for AI use in the demo. It can be found only in the demo and it appears in Salazar Street (sf_2_1_demo01).
NFSCDemoRivalCrew02Preset.jpg RIVAL_CREW02 Mazda RX-7 preset intended for AI use in the demo. It can be found only in the demo and it appears in Salazar Street (sf_2_1_demo01).
NFSCDemoRivalCrew03Preset.jpg RIVAL_CREW03 Mazda Mazdaspeed3 preset intended for AI use in the demo. It can be found only in the demo and it appears in Salazar Street (sf_2_1_demo01).
NFSCDemoRivalCrew04Preset.jpg RIVAL_CREW04 Dodge Charger SRT-8 preset intended for AI use in the demo. It can be found only in the demo and it appears in Salazar Street (sf_2_1_demo01).
NFSCDemoRivalCrew01Preset.jpg RIVAL_CREW05 Aston Martin DB9 preset intended for AI use in the demo. It can be found only in the demo and it appears in Salazar Street (sf_2_1_demo01).
NFSCDemoRivalKenjiPreset.jpg RIVAL_KENJI Mazda RX-7 preset intended for AI use in the demo. It can be found only in the demo and it appears in Salazar Street (sf_2_1_demo01). Different from the one in the released game, it is fitted with a bodykit overlaid on top of the stock body.
NFSCDemoUserMusclePreset.jpg USER_MUSCLE Chevrolet Camaro SS preset intended for player's use in the demo. It can be found only in the demo.
NFSCDemoUserTunerPreset.jpg USER_TUNER Mitsubishi Lancer Evolution IX MR-edition preset intended for player's use in the demo. It can be found only in the demo.
NFSCDemoUserExoticPreset.jpg USER_EXOTIC Lamborghini Gallardo Coupé preset intended for player's use in the demo. It can be found only in the demo.
NFSCDemoVidChallengerPreset.jpg DEMO_VID_CHALLENGER Dodge Challenger Concept intended for the game's marketing during the development.
NFSCDemoVidGallardoPreset.jpg DEMO_VID_GALLARDO Lamborghini Gallardo Coupé intended for the game's marketing during the development.
NFSCDemoVidLancerPreset.jpg DEMO_VID_LANCER Mitsubishi Lancer Evolution IX MR-edition intended for the game's marketing during the development.
NFSCDemoVidDb9Preset.jpg DEMO_VID_DB9 Aston Martin DB9 intended for the game's marketing during the development.
NFSCDslChallengerPreset.jpg DSL_CHALLENGER Dodge Challenger Concept intended for the DSL55 marketing.
NFSCDslEvoPreset.jpg DSL_EVO Mitsubishi Lancer Evolution IX MR-edition intended for the DSL55 marketing.
NFSCDslEvo2Preset.jpg DSL_EVO2 Mitsubishi Lancer Evolution IX MR-edition intended for the DSL55 marketing.
NFSCDslGallardoPreset.jpg DSL_GALLARDO Lamborghini Gallardo Coupé intended for the DSL55 marketing.
NFSCPresellRx7Preset.jpg PRESELL_RX7 Cut Mazda RX-7 Preset. It appeared in a few promotional images.
NFSCRotor401Preset.jpg ROTOR4_01 Cut Rotor 4's preset.
NFSCShelby02Preset.jpg SHELBY_02 Cut Ford Shelby GT500 preset.


Career mode

  • The Crew tutorial race would take place in Montezuma Avenue instead of Salazar Street.
  • During the Crew tutorial race, Nikki would say she loves the player in Text.[6]
  • During the initial chase against Cross at the start of the game, the player used the Toyota Supra which was given by Darius in prologue.[7]
  • The chase against Cross at the start of the game would've been longer, ending after the player reached the bottom of Lookout Point.[8]
  • The circuit race against Kenji would take place in the reverse route of North Road.
  • Platinum Condos is a cut Race Wars route which would take place in Silverton after beating Darius.

Cutscene

  • Two cutscenes were completly removed from the final game: seq03_nikkidrives and seq04_meetneville.
  • Several sentences from cutscenes were either removed or shortened in the final game. Some of them can be seen in the Collectors Edition videos such as Page To Picture, Characters and On Set. Most of the dialogues can be found in game files. [9]
    • Cutscene "attract_english_":
      • "Yeah. I heard you were back in town. Now I want to hear you're gone." - Kenji
    • Cutscene "seq01_opening_english_":
      • "I can't believe Darius gave you this car. Start it up, let's hear it." - Nikki
      • "I think you're ready, I think you're going to blow them away." - Nikki or Darius
      • "I don't have time for this, you...you know what? This is... " - Darius
      • "I have suspect party in custody. Suspect is code 5 and I'm still code 8. Repeat, code 8 assistance required. Hey! Don't move! Suspect is resisting arrest. We have a code 8 here. Get 'em cuffed! " - Several police officers
    • Cutscene "seq02_busted_english_":
      • "Whoa! Damn! My bad Romeo, my bad. Look, we'll catch up real soon. You have yourself a nice night. (Laughing) " - Nathan Cross
      • "I don't want to hear anything from you OK? Just listen‚ " - Nikki
    • Cutscene "seq05_safehouse_english_":
      • "Listen. I... I'm not saying you wouldn't have won but were you watching when I put that guy into the wall? " - Neville
      • "Hey, Nikki. You miss me? " - Neville
      • "Wha... What's to put up with? " - Neville
      • "Nothing, ah you're a nice guy. " - Sal
    • Cutscene "seq06_samsonflashback_english":
      • "Hey! Stop! Freeze! I got ya! Get down on the ground! " - Unknown police officer
    • Cutscene "seq07_restaurant_english_":
      • "How'd you hear? " - Darius
      • "A friend mentioned it. " - Darius' Henchmen
      • "Is this because I had a thing for him? That's ancient. " - Nikki
      • "What's gotten into you? " - Nikki or Darius
      • Not all races are won on the track. - Nikki or Darius
    • Cutscene "seq08_yumiflashback_english_":
      • "I usually notice things everyone else misses, like, faster routes. Kenji, he can tune cars, but he just can't see what's in front of his face you know? " - Yumi
      • "Hey! Freeze! Police! Don't move! Stay there! Hold it! Hands in the air!! " - Unknown police officer
    • Cutscene "seq09_nikkiflashback_english_":
      • "Step out of your vehicles! Hands on your heads! Units 1 and 5, containment! Get on containment! " - Unknown police officer
    • Cutscene "seq10_colinflashback_english_":
      • "I just want to win. What about you? " - Colin
    • Cutscen "seq13_herowins_english_":
      • "Congratulations, I always knew you could do it. But you know there's someone else in town who hasn't quite tested you out there yet. What do you say? You and me? " - Nikki

City

Early Palmont City map in PlayStation 2 Demo
Unknown Speedway Minimap from PlayStation 2 demo
  • According to the concept map, Palmont City would have been an island.[10]
  • Territories featured a different layout in early versions.[11]
  • Four Pursuit breakers were cut from San Juan.[12]
  • There was an additional car lot and garage in Silverton.[13]
  • The PlayStation 2 demo features an unused minimap from an unknown Speedway.
  • An unfinished canyon can be found out of the game boundaries. Although it has similar layout to the Lookout Point, it doesn't feature breakable barriers and has excessive amount of lampposts.


Crew

Scorpions Crew logo in PlayStation 2 demo
  • Scorpios were previously named as Scorpions. They are used as the main crew in the game's demo.
Unused Fortuna Crew logo
  • In the Playstation 2 demo game files, Kings and Fortuna are referenced as two different crews. In the final release, references only to Fortuna can be found, which is currently used for the Kings crew.
Unused Black Hearts logo
  • Black Hearts featured a different logo and were named Phantoms.
Unused Los Colibries logo
  • Los Colibries featured a logo with darker colors.
  • An unknown crew named The Trust can be found in the PlayStation 2 demo game files. They were possibly replaced by Rotor 4.
  • Each minor crew would have their own map camo type. CAMO_TYPE_08 is a cut texture which would have been used by Black Hearts.[14]
  • The player would have to pay to hire a Crew member. If the player tried hiring a crew member without enough money, a message would appear. The code is still in the game files and can be enabled, however the message is missing.[15]
  • Manic is a cut Crew Memeber listed in the game files. It is unknown which would have been his initial crew, or which role he would have in the game's story.[16]


Customisation

Different headlight colors
  • Windshield and Rear Window decals were cut.[17]
  • Customizable License Plates were cut.[18]
  • Customizable Headlight colors were cut[19]:
    • Blue colour headlight;
    • Green colour headlight;
    • Indigo colour headlight;
    • Orange colour headlight;
    • Red colour headlight;
    • Violet colour headlight;
    • Yellow colour headlight;
  • In Ride Height customization, the Ride Pitch option was cut.[20]
  • Several vehicles, including custom cars, featured up to five custom bodykits.[21]
  • The brake disc model would change alongside applied brake performance part upgrades.[22]
  • Autosculpt for stock wheels was cut.
  • The custom front bumper "Splitstream" from Dodge Challenger R/T 440 features an unused special popup headlights.[23]

Spoilers

Spoiler 'Edge' from Most Wanted would appear in the game but it was cut during the game's development.

Wheels

Aftermarket wheels from Foose were cut during the game's development.

Vinyl Files

Several vinyls were cut. Although most of them are still in the game, some can be found only in the PlayStation 2 demo. Note that the VIRUS vinyls are exclusive to the Xbox 360 version.[24]

Vinyl File Name
Final release
NFSC VinylStock997GT3RS1.png ST_997GT3RS_1
NFSC VinylStockShelbyNew.png ST_MUSTANGSHLBYN
NFSC VinylVirusCanyonCrazy.jpg VIRUS_CANYON_CRAZY
NFSC VinylVirusCarbonPlague.jpg VIRUS_CARBON_PLAGUE
NFSC VinylVirusKnockoutFever.jpg VIRUS_KNOCKOUT_FEVER
NFSC VinylVirusPursuitPandemic.jpg VIRUS_PURSUIT_PANDEMIC
NFSC VinylCircles.jpg SE_CIRCLES
NFSC VinylCrosses.jpg SE_CROSSES
NFSC VinylStriped.jpg SE_STRIPED
NFSC VinylTheSims.png THE_SIMS
NFSC VinylCrewNikki300C.png NIKKI_300C
NFSC VinylCrewNikkiCharger06.png NIKKI_CHARGER06
NFSC VinylCustomCuda.png CUSTOM_CUDA
NFSC VinylCustomShelbyNew1.png CUSTOM_MUSTANGSHLBYN
NFSC VinylCustomShelbyNew3.png CUSTOM_MUSTANGSHLBYN3
NFSC VinylCrewWingman21stStreet.png BOSS_21ST_WINGMAN
NFSC VinylCrewBossRotor4.png BOSS_787
NFSC VinylCrewWingmanRotor4.png BOSS_787_WINGMAN
NFSC VinylCrewBossColibris.png BOSS_COLIBRIS
NFSC VinylCrewWingmanColibris.png BOSS_COLIBRIS_WINGMAN
NFSC VinylCrewBossKings.png BOSS_FORTUNA
NFSC VinylCrewWingmanKings.png BOSS_FORTUNA_WINGMAN
NFSC VinylCrewGenericInferno.png BOSS_INFERNO_GENERIC
NFSC VinylCrewWingmanInferno.png BOSS_INFERNO_WINGMAN
NFSC VinylCrewBossBlackHearts.png BOSS_PHANTOMS
NFSC VinylCrewWingmanBlackHearts.png BOSS_PHANTOMS_WINGMAN
NFSC VinylCrewWingmanScorpios.png BOSS_SCORPIONS_WINGMAN
NFSC VinylCrewGenericScorpios.png BOSS_SCORPIONS_GENERIC
NFSC VinylCarreraAD.jpg CARRERA_AD
NFSC VinylCoverChallengerNew.png COVER_CHALLENGERN
NFSC VinylDemo350Z.png DEMO_350Z
NFSC VinylDemoCarreraGT.png DEMO_CARRERAGT
NFSC VinylDemoChallengerNew.png DEMO_CHALLENGERN
NFSC VinylDemoDB9.png DEMO_DB9
NFSC VinylDemoViper.png DEMO_VIPER
NFSC VinylDSLChallengerNew.png DSL_CHALLENGERN
NFSC VinylDSLEvo.png DSL_EVO
NFSC VinylDSLEvo2.png DSL_EVO2
NFSC VinylDSLGallardo.png DSL_GALLARDO
NFSC VinylGIGallardo.png GI_GALLARDO
NFSC VinylGILancer.png GI_LANCER
NFSC VinylLeSamurai.jpg LE_SAMURAI
NFSC VinylLeSamurai2.jpg LESAMURAI
PlayStation 2 Demo
NFSCPS2Demo VinylTwoToneImprezaWRX.png 2T_IMPREZAWRX
NFSCPS2Demo VinylAftermarketAPRPerformance.png AFTERMARKET_APR_PERFOMANCE
NFSCPS2Demo VinylAftermarketCenterForce.png AFTERMARKET_CENTERFORCE
NFSCPS2Demo VinylAftermarketCraneCams.png AFTERMARKET_CRANE_CAMS
NFSCPS2Demo VinylAftermarketDart.png AFTERMARKET_DART
NFSCPS2Demo VinylAftermarketStreetEnergySuspension.png AFTERMARKET_ENERGYSUSPENSION
NFSCPS2Demo VinylAftermarketFoose.png AFTERMARKET_FOOSE
NFSCPS2Demo VinylAftermarketGRacing.png AFTERMARKET_G-RACING
NFSCPS2Demo VinylAftermarketHotchkis.png AFTERMARKET_HOTCHKIS
NFSCPS2Demo VinylAftermarketIsky.png AFTERMARKET_ISKY
NFSCPS2Demo VinylAftermarketJEPistons.png AFTERMARKET_JEPISTONS
NFSCPS2Demo VinylAftermarketLexani.png AFTERMARKET_LEXANI
NFSCPS2Demo VinylAftermarketManley.png AFTERMARKET_MANLEY
NFSCPS2Demo VinylAftermarketMotegi.png AFTERMARKET_MOTEGI
NFSCPS2Demo VinylAftermarketRichmond.png AFTERMARKET_RICHMOND
NFSCPS2Demo VinylAftermarketStreetGlow.png AFTERMARKET_STREETGLOW
NFSCPS2Demo VinylAftermarketWiseco.png AFTERMARKET_WISECO
NFSCPS2Demo VinylManufacturerAudi.png MANUFACTURER_AUDI
NFSCPS2Demo VinylManufacturerKoenigsegg.jpg MANUFACTURER_KOENIGSEGG
NFSCPS2Demo VinylManufacturerLexus.png MANUFACTURER_LEXUS
NFSCPS2Demo VinylManufacturerPagani.jpg MANUFACTURER_PAGANI
NFSCPS2Demo VinylManufacturerPontiac.png MANUFACTURER_PONTIAC
NFSCPS2Demo VinylCrewBossBlackHearts.jpg BOSS_PHANTOMS
NFSCPS2Demo VinylCrewWingmanBlackHearts.jpg BOSS_PHANTOMS_WINGMAN
NFSCPS2Demo VinylCrewBossKings.jpg BOSS_FORTUNA
NFSCPS2Demo VinylCrewWingmanKings.jpg BOSS_FORTUNA_WINGMAN
NFSCPS2Demo VinylCrewNeville.jpg NEVILLE
Screenshots
NFSCScreenshot VinylGILancer.jpg GI_LANCER
Player's Toyota Supra.jpg DEMO_SUPRA

Events

Event Names

  • A few track names that are not used by any route are refered in language files[25], they could be either unreleased routes or early names for released routes:
    • Mount Kempton Drift
    • Silverton Peak Drift
    • Kenji Battle
    • Angie's Last Resort
    • Enage the Wolf

Event Routes

Type Event Location Length Laps
Circuit
Beachfront (mu_1_1_demo03)
Morgan Beach, Kempton
5 mi (8 km)
1 lap
Circuit
Salazar Street (sf_2_1_demo01)
San Juan
3.3 mi (5.3 km)
1 lap
Circuit
Salazar Street (sf_2_1_demo02)
San Juan
3.3 mi (5.3 km)
1 lap
Canyon Duel
Lookout Point (4_duel_demo)
East Canyon
2.5 mi (4 km)
1 lap
Race War
Neon Mile, Silverton
7.3 mi (11.8 km)
1 lap
Speedtrap Race
race_bin_casino/extra01
Diamond Hills, Silverton
0 mi (0 km)
? speedtraps
Drift
race_bin_casino/extra04
Palmont City
0 mi (0 km)
1 lap
Drift
race_bin_casino/extra05
Palmont City
0 mi (0 km)
1 lap
Drift
race_bin_casino/extra06
Palmont City
0 mi (0 km)
1 lap
Sprint
race_bin_casino/extra07
Shady Pines, Silverton
0 mi (0 km)
1 lap
NFSCCircuitIcon.png
race_bin_drift/drag_test
Palmont City
0 mi (0 km)
Sprint
race_bin_drift/p2p_test
Palmont City
0 mi (0 km)
1 lap
Drift
race_bin_drift/drift_test
Palmont City
0 mi (0 km)
1 lap
Pursuit Knockout
race_bin_drift/knockout_test
San Juan
7.8 mi (12.5 km)
1 lap
Pursuit Tag
race_bin_drift/tag_test
San Juan
0 mi (0 km)
1 lap
Sprint
Gold Valley Run (touge_test01)
West Canyon
0 mi (0 km)
1 lap
Sprint
Deadfall Junction (touge_test02)
Carbon Canyon
0 mi (0 km)
1 lap
Sprint
Devil's Creek Pass (touge_test03)
East Canyon
0 mi (0 km)
1 lap
Sprint
Lookout Point (touge_test04)
West Canyon
0 mi (0 km)
1 lap
Speedtrap Race
race_bin_exotic/extra01
Hillsborough, Fortuna
0 mi (0 km)
? speedtraps
Sprint
race_bin_exotic/extra02
Palmont University, Fortuna
0 mi (0 km)
1 lap
Drift
race_bin_muscle/extra01
Palmont City
0 mi (0 km)
1 lap
Sprint
race_bin_muscle/extra02
Newport Industrial Park, Kempton
0 mi (0 km)
1 lap
Circuit
race_bin_tuner/extra02
Old Quarter, Downtown Palmont
6 mi (9.6 km)
1 lap
Circuit
race_bin_tuner/extra04
Kings Park, Downtown Palmont
4.8 mi (7.8 km)
1 lap
Sprint
race_bin_tuner/extra05
Kings Park, Downtown Palmont
7.3 mi (11.7 km)
1 lap
Drift
race_bin_tuner/extra06
Kings Park, Downtown Palmont
4.5 mi (7.3 km)
1 lap
Circuit
race_bin_tuner/online_test
Historic Chinatown, Downtown Palmont
0 mi (0 km)
1 lap
Pursuit Knockout
San Juan (Pursuit KO Challenge)
San Juan
7.8 mi (12.5 km)
1 lap
Pursuit Knockout
Downtown (Pursuit KO Challenge)
Newport Industrial Park, Kempton
6.5 mi (10.4 km)
1 lap
Pursuit Knockout
Silverton (Pursuit KO Challenge)
Neon Mile, Silverton
7 mi (11.3 km)
1 lap

Game Modes

  • References to Lap Knockout can be found, which is sometimes alluded to as either Crew Knockout or Knockout.
  • Races could have no owner.[26]
  • Race Wars originally had 20 opponents. On Xbox360 and PlayStation 3 releases up to 19 opponents participate in a race, but only 11 opponents participate in the PC release.
  • Milestones were planned to be a part of Career mode.[27]
  • Some canyon sprint events can support up to 7 opponents, although it is not possible to set more than 3 opponents.

Pursuit

  • 10 heat levels were made possible, although only 8 are used in the game[28]. Levels 9 and 10 may have been dropped for design scope or technical reasons.
    • Heat Level 9 features Police Civic Cruisers.
    • Heat Level 10 features multiple Sergeant Cross Corvettes.

Challenge Series

  • According to the PlayStation 2 demo, a few Challenge Series events changed[29]:
    • The Bronze Canyon Duel challenge named Journeyman's Bane would take place in Lofty Height Downhill.
    • The Silver Knife's Edge Drift would take place in Gold Valley Run.
    • Gold Lookout Point Drift would take place in Deadfall Junction.
    • The Gold Race War challenge which takes place in Kempton would have take place in Silverton using the same route as the unreleased Race War Platinum Condos.

General

Promotional screenshot showing several different elements
  • Originally, Yumi would make the game's Public Service Annoucement video.[30]. Although she still makes the Public Service Announcement video in the PlayStation 2 NTSC-J release.
  • Game's intro had minimal changes.[31]
  • The game would have dynamic shadows dependant on the moon.[32]
  • A second flag girl was cut from the PC, PS3 and Xbox 360 releases. She is still featured in the Gamecube, PS2, Wii and Xbox releases.[33]
  • Loading screen was different in PlayStation 2 demo.[34]
  • The Minimap finish marker featured different colors.[35]
  • Yellow flares were cut[36]. It is unknown where they would have been used.
  • At one point during the game's development, the races' barriers were Yellow before being changed to Blue.[37]
  • Canyon breakable barriers featured a different design.[38]
  • Drafter effect featured different particles.[39]
  • The race and safe house engage particles were the same as the ones from Need for Speed: Most Wanted.[40]
  • One of the early Reward Cards included the Honda CBR 600f4 as a reward, possibly as a placeholder.[41]
  • A reward marker named Reduce Heat was removed from the Boss' rewards.[42]
  • A reward of $10,000 would have been given to the player in the career mode if they had played previous games. This feature is available only in the PlayStation 2 release.
Thank you for playing previous Need for Speed. titles. We have rewarded you 10 000 in Career Mode.
— Game files: English_Frontend.bin[43]

Textures

Several unused textures files can be found in the game files of the retail game and the PlayStation 2 demo, although some may be leftover content from the overlapping development of Need for Speed: Most Wanted.

Texture Files

Image File Name Usage
NFSC IconBossRaceOwned.png MINIMAP_ICON_EVENT_BOSSRACE_OWNED After owning a Boss race
NFSC CrewKnockoutMode.png MODE_ICON_CREW_KNOCKOUT Unused Crew Knockout game mode icon
NFSCManufacturerEarlyMitsubishi.png CARSELECT_MANUFACTURER_MITSUBISHI Early Mitsubishi logo
NFSCPCDemoLogoChargerSRT8.png SECONDARY_LOGO_CHARGER_SRT8 Early Dodge Charger SRT-8 (2005) logo
NFSCPS2DemoLogoLanverEvo9.png SECONDARY_LOGO_LANCEREVO9 Early Mitsubishi Lancer Evolution IX MR-edition logo
NFSMWManufacturerGM.png CARSELECT_MANUFACTURER_GENERAL_MOTORS General Motors logo
NFSCLogoAudiA3.png SECONDARY_LOGO_A3_20T Audi A3 3.2 quattro logo
NFSCLogoAudiTT.png SECONDARY_LOGO_TT Audi TT 3.2 quattro (8N) logo
NFSCLogoCadillacCTS.png SECONDARY_LOGO_CTS Cadillac CTS logo
NFSCLogoCorvetteC6.png SECONDARY_LOGO_CORVETTE_CAR Chevrolet Corvette C6 logo
NFSCLogoCorvetteC6R.png SECONDARY_LOGO_CORVETTEC6R Chevrolet Corvette C6.R logo
NFSCLogo911CarreraS.png SECONDARY_LOGO_997S Porsche 911 Carrera S (997) logo
NFSCLogo911TurboS.png SECONDARY_LOGO_911TURBO Porsche 911 Turbo S (996) logo
NFSCLogoGolfGTI.png SECONDARY_LOGO_GTI Volkswagen Golf GTI (Mk5) logo
NFSCDemoClassTypeTunerIcon.png CLASS_TYPE_TUNER Early tuner class icon
NFSCDemoClassTypeMuscleIcon.png CLASS_TYPE_MUSCLE Early muscle class icon
NFSCDemoClassTypeExoticIcon.png CLASS_TYPE_EXOTIC Early exotic class icon
NFSCStackedDeckEarlyTerritoryCamo.jpg CAMO_TYPE_04 Early Stacked Deck territory camo
NFSCPS2DemoCrewTargetIcon.png CURSOR_X Early Blockers target
NFSCIconWingmanDrafter.png WINGMAN_DRAFTER Early icon for Drafters
NFSCIconWingmanPathFinder.png WINGMAN_PATHFINDER Early icon for Scouts
NFSCIconEventBossRaceOwned.png MINIMAP_ICON_EVENT_BOSSRACE_OWNED Early icon for owned boss races
NFSCIconEventOwned.png MINIMAP_ICON_EVENT_OWNED Early icon for owned races
NFSCIconEventRaceWar.png MINIMAP_ICON_EVENT_RACEWAR Early icon for Race Wars.
NFSCIconEventRaceWarOwned.png MINIMAP_ICON_EVENT_RACEWAR_OWNED Early icon for owned Race Wars
NFSCEarlyIconModeCanyon.png MODE_ICON_CANYON Early game mode icon for Canyon Duels
NFSCEarlyIconModeCheckpoint.png MODE_ICON_CHECKPOINT Early game mode icon for Checkpoints
NFSCEarlyIconModeCircuit.png MODE_ICON_CIRCUIT Early game mode icon for Circuits
NFSCEarlyIconModeDrift.png MODE_ICON_DRIFT Early game mode icon for Drifts
NFSCEarlyIconModePursuitTag.png MODE_ICON_PURSUIT_TAG Early game mode icon for Pursuit Tags
NFSCEarlyIconModeRaceWars.png MODE_ICON_RACEWARS Early game mode icon for Race Wars
NFSCEarlyIconDrafterTurnHard.png DRAFTER_TURN_HARD Early turn hard icon for Drafters
NFSCEarlyIconDrafterTurnMedium.png DRAFTER_TURN_MEDIUM Early turn medium icon for Drafters
NFSCEarlyIconDrafterTurnNormal.png DRAFTER_TURN_NORMAL Unused early turn normal icon for Drafters
NFSCEarlyIconFlasherNoCollisionBonus1.png FLASHER_ICON_NOCOLLISION_BONUS Unused early no collision bonus icon
NFSCEarlyIconFlasherNoCollisionBonus2.png FLASHER_ICON_NOCOLLISION_BONUS Unused early no collision bonus icon
NFSCEarlyIconFlasherSplittime.png FLASHER_ICON_SPLITTIME Early splittime icon
NFSC AndersonWayRaceRoute.png DEFAULT_RACE Track map style guide
NFSC Highway142 Checkpoint Route.png TRACK_MAP_CE_4_1 Unused Highway 142 (Checkpoint) route minimap
NFSC AroundtheWorld Route.png TRACK_MAP_CE_4_2 Unused Around the World (Checkpoint) route minimap
NFSC DowntownTunnel Route.png TRACK_MAP_CE_4_3 Unused Downtown Tunnel (Checkpoint) route minimap
NFSC Highway142 RaceWar Route Incorrect.png TRACK_MAP_CE_15_1 Unused Highway 142 (Race Wars) route minimap
NFSC GarciaStreet Route.png TRACK_MAP_CE_15_2 Unused Garcia Street (Race Wars) route minimap
NFSC Route21 Route.png TRACK_MAP_CE_15_3 Unused Route 21 (Race Wars) route minimap
NFSC UnusedCanyon Route.png TRACK_MAP_4_CANS Unused Canyon (Sprint) route minimap
NFSC UnusedDesperationRidge Sprint Route.png TRACK_MAP_QR_4_5 Unused Desperation Ridge (Sprint) route minimap
NFSC PlatinumCondos Route.png TRACK_MAP_5_WAR Unused Platinum Condos (Race Wars) route minimap
NFSC UnusedFortunaExtra01 Route.png TRACK_MAP_EX_3_2 Unused race_bin_exotic/extra01 (Speedtrap) route minimap. Texture available only in PlayStation 2 and Xbox 360 releases.

References

  1. Game file: attributes.bin; Vehicle: trafdmptr
  2. Game file: attributes.bin; Vehicle: player_cop_gto
  3. Video: Need for Speed Carbon PlayStation 3 Trailer - Online
  4. Game file: attributes.bin; Vehicle: copheli
  5. Game file: attributes.bin; Vehicle: cs_semi
  6. Image: Cut Nikki's text in PlayStation 2 demo Crew tutorial
  7. Video: DVD Story PageToPicture
  8. PlayStation 2 demo files; Entry: "race_bin_santafe/1_crosschase/finishline"
  9. Game files: English_Global.bin; PlayStation 2 demo files
  10. Image: Concept map; Concept map with territories
  11. Screenshot: Early Territories layout
  12. Images: Gas Station; Monuments; Restaurant
  13. Screenshot: Palmont City Pre-release map
  14. Game files: ZZDATA2.BIN; Entry "crews/minor/minor_crew_black_hearts"
  15. Image: Hiring members without enough money
  16. Game files: gameplay.bin; Entry "characters/manic"
  17. Image: Front Window decals; Rear Window decals
  18. Image: License Plate Menu
  19. Image: Headlight Color Menu
  20. Image: Ride Pitch
  21. Game files: attributes.bin; Class "ecar", under the node "racers"
  22. Game folder: BRAKES
  23. Image: Challenger special popup headlights
  24. Game file: GlobalB.lzc
  25. Game file: English_InGame.bin
  26. Image: Race without owner
  27. Image: Pursuit Lenght Milestone; Infractions Milestone
  28. Game files: attributes.bin
  29. PlayStation 2 demo files: gameplay.bin
  30. Video: Yumi PSA video
  31. Video: Early game's intro
  32. Video: Canyon Drift; Track Drifting
  33. Image: Cut flag girl in an unused NIS; Cut flag girl in an unused NIS
  34. Image: Loading Screen from PlayStation 2 demo
  35. Image: Early minimap finish marker
  36. Image: Yellow flares
  37. Image: Blue Barrier
  38. Image: Early Canyons barrier
  39. Image: Early Drafter Effects
  40. Image: Circuit Particles, Sprint Particles
  41. Image: Early Reward Card
  42. Image: Reduce Heat, Reduce Heat Marker
  43. Game files: English_Frontend.bin
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