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{{game|ed = y}}{{DISPLAYTITLE:''Need for Speed: Edge''}}{{Infobox game
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{{game|ed = y}}{{DISPLAYTITLE:''Need for Speed: Edge''}}
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{{Infobox game
 
|image = NFSE_Boxart.jpg
 
|image = NFSE_Boxart.jpg
 
|developer = EA Spearhead
 
|developer = EA Spearhead
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|video = NEED FOR SPEED™ EDGE - CBT 테스터 모집
 
|video = NEED FOR SPEED™ EDGE - CBT 테스터 모집
 
|extra = ''[[Need for Speed: Online]]''
 
|extra = ''[[Need for Speed: Online]]''
  +
}}
}}'''''Need for Speed: Edge''''' is an upcoming title currently in development under EA Spearhead, formerly EA Korea, that is set to be published by Nexon in South Korea, and by Tencent in China under the title ''[[Need for Speed: Online]]''.
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'''''Need for Speed: Edge''''' is an upcoming title currently in development under EA Spearhead, formerly EA Korea, that is set to be published by Nexon in South Korea, and by Tencent in China under the title ''[[Need for Speed: Online]]''.
   
 
The game is being developed in Korea, and will use the Frostbite 3 engine.
 
The game is being developed in Korea, and will use the Frostbite 3 engine.
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Players are given a reward at the end of each event with a pack of four cards of which only one card can be selected, while another card (Blue) is always given.
 
Players are given a reward at the end of each event with a pack of four cards of which only one card can be selected, while another card (Blue) is always given.
  +
  +
==Gamemodes==
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===Singleplayer===
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* World Race - Players will race against AI opponents. By achieving stage objectives, more prizes will be awarded.
  +
* Free Drive - Players can practice their skills in a open world, which is a smaller version of Redview County of [[Need for Speed: Rivals|NFS: Rivals]].
  +
  +
=== Multiplayer ===
  +
* Speed Mode - Players will compete with only using Turbo and Short Turbo. Individual races and team races are available.
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* Item Mode - By using items, Item Mode allows players to enjoy arcade styled racing.
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* Drift Mode - Players can build points by drifting, and the player with the most points wins.
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* Catch the Tail Mode - Two players are require to play this mode. Each player starts at a confrontation point in a 0-shaped underground parking map. After running 3 laps, if a player catches or passes the other player, the player wins.
  +
* Ranking Race - Based on Speed Mode, players compete each other to have a higher rank. Players are rewarded at the end of each season.
  +
  +
== Gameplay ==
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===Turbo System===
  +
Like [[Need for Speed: Rivals|Need for Speed: Rivals]], turbo system boosts the car into a high speed. To charge turbo gauge, players have to drive dangerously - drifting, slipstreaming, etc. When using turbo, the player can hit the turbo key again to use super turbo, which is shorter but more powerful version of turbo.
  +
  +
After drifting using e-brake, the player can tap accelerate button to use Short Turbo which boosts the car for a short amount of time.
  +
===Items===
  +
In item mode, players can get items while racing. A wide variety of items exists - spike strips, shields, turbo, etc. A player can only have two items at the same time.
   
 
== Customisation ==
 
== Customisation ==
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==Cars==
 
==Cars==
 
{{main|Need for Speed: Edge/Cars}}Over 200 cars are targeted to be part of ''Need for Speed: Edge''<ref>http://gameabout.com/interview2/3765896 G-Star 2016 interview</ref>, with all of them split into various car classes ranging from highest (SS) to lowest (C). The car class rating system ranges from SS, S, A, B, and C.
{{main|Need for Speed: Edge/Cars}}
 
Over 200 cars are targeted to be part of ''Need for Speed: Edge''<ref>http://gameabout.com/interview2/3765896 G-Star 2016 interview</ref>, with all of them split into various car classes ranging from highest (SS) to lowest (C). The car class rating system ranges from SS, S, A, B, and C.
 
   
 
As well as a class rating, each car is rated in five different performance factors that equate to an overall performance rating within a car class.
 
As well as a class rating, each car is rated in five different performance factors that equate to an overall performance rating within a car class.
   
 
==Soundtrack==
 
==Soundtrack==
{{main|Need for Speed: Edge/Soundtrack}}
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{{main|Need for Speed: Edge/Soundtrack}}The soundtrack features artists such as The Qemists, Fall Out Boy, The Dead Weather, and Major Lazer.
The soundtrack features artists such as The Qemists, Fall Out Boy, The Dead Weather, and Major Lazer.
 
   
 
==System Requirements==
 
==System Requirements==

Revision as of 05:52, 4 March 2018

SmallLogoNeedforSpeedEdge

Need for Speed: Edge is an upcoming title currently in development under EA Spearhead, formerly EA Korea, that is set to be published by Nexon in South Korea, and by Tencent in China under the title Need for Speed: Online.

The game is being developed in Korea, and will use the Frostbite 3 engine.

The title was first teased through a press release published in Korean by Nexon[1] on July 1, 2015.

It features various multiplayer only routes that players compete against each other along to reach the finish line first. Players can also grab power-ups along the route to use against other players or improve their current car similar to Pursuit Tech featured in Need for Speed: Rivals and power-ups featured in Need for Speed: World.

Multiplayer events are initiated through a lobby system that allows players to see the current race route, the driver level of other players, and a list of cars they can select for the event.

Players are given a reward at the end of each event with a pack of four cards of which only one card can be selected, while another card (Blue) is always given.

Gamemodes

Singleplayer

  • World Race - Players will race against AI opponents. By achieving stage objectives, more prizes will be awarded.
  • Free Drive - Players can practice their skills in a open world, which is a smaller version of Redview County of NFS: Rivals.

Multiplayer

  • Speed Mode - Players will compete with only using Turbo and Short Turbo. Individual races and team races are available.
  • Item Mode - By using items, Item Mode allows players to enjoy arcade styled racing.
  • Drift Mode - Players can build points by drifting, and the player with the most points wins.
  • Catch the Tail Mode - Two players are require to play this mode. Each player starts at a confrontation point in a 0-shaped underground parking map. After running 3 laps, if a player catches or passes the other player, the player wins.
  • Ranking Race - Based on Speed Mode, players compete each other to have a higher rank. Players are rewarded at the end of each season.

Gameplay

Turbo System

Like Need for Speed: Rivals, turbo system boosts the car into a high speed. To charge turbo gauge, players have to drive dangerously - drifting, slipstreaming, etc. When using turbo, the player can hit the turbo key again to use super turbo, which is shorter but more powerful version of turbo.

After drifting using e-brake, the player can tap accelerate button to use Short Turbo which boosts the car for a short amount of time.

Items

In item mode, players can get items while racing. A wide variety of items exists - spike strips, shields, turbo, etc. A player can only have two items at the same time.

Customisation

Parts

Players can upgrade their the performance rating of their cars by by installing parts. There are five types of parts; engine, transmission, nitro tank, bumper, and frame. Using parts upgrade materials, parts which are already installed to the car can be upgraded. Removing parts from the car requires a parts dismount card.

Wrapping

In Need for Speed: Edge, players can visit a wrapping shop in order to customise the appearance of their cars. They can change body paint colours body and rim colours, or apply wraps to a car. There are two kinds of wraps: common wraps and exclusive wraps.

Licence Plates

Licence plate numbers are made up of two numbers: individual number and distinct number. Individual number can be changed by using an individual number modifier. Distinct numbers, however, cannot be changed freely and are randomly given numbers. There are two types of licence plates:

  • Normal - A blue coloured licence plate.
  • Premium - An non-blue coloured licence plate.

Reinforcement

If a player owns two or more same cars, they can combine both cars to improve their reinforced rating, but this also requires spending currency and reinforcement may fail, resulting in losing one of the two cars.

Production

Blueprints can be gathered up to a certain target to produce a car.

Development

Teaser Trailer

A teaser trailer was later released on November 3, 2015[2] featuring various locations previously featured in Need for Speed: Rivals' Redview County, as well as short glimpses at various vehicles.

The trailer closes highlighting the date November 12, 2015, the date when the registration for the closed beta test began.

Closed Beta

Registration for a closed beta began on November 12, 2015 and is set to end in November 22, 2015, which will be followed the closed beta session from November 26, 2015 to November 29, 2015. The closed beta will be exclusive to South Korea.

Additional beta test sessions were announced on March 8, 2016 with the first taking place from March 8, 2016 to March 20, 2016, and the second from March 24, 2016 to March 27, 2016. The second round of test sessions highlighted the inclusion of Time Attack and Hot Pursuit events.

EA Quarterly Earnings Call

Electronics Arts' quarterly earnings call for the third quarter of fiscal 2017 was held on January 31, 2017. During the call, a rundown of Electronic Arts' previous quarter was discussed, and one of the games mentioned was Need for Speed: Edge.

[It will] follow a similar path as that we've taken with FIFA Online.
— Andrew Wilson - EA CEO

Official Service

Need for Speed: Edge began official service on December 14, 2017.[3]

Cars

Over 200 cars are targeted to be part of Need for Speed: Edge[4], with all of them split into various car classes ranging from highest (SS) to lowest (C). The car class rating system ranges from SS, S, A, B, and C.

As well as a class rating, each car is rated in five different performance factors that equate to an overall performance rating within a car class.

Soundtrack

The soundtrack features artists such as The Qemists, Fall Out Boy, The Dead Weather, and Major Lazer.

System Requirements

Component Minimum Specifications Recommended Specifications
OS Windows Vista (SP2) 32-bit Windows 7 64-bit
CPU AMD Athlon II X2 2.8Ghz
Intel Core 2Duo 2.4Ghz
AMD Phenom II X3
Intel Core i5
RAM 4GB 8GB
GPU AMD Radeon 3870
NVIDIA GeForce 8800GT
AMD Radeon 7870
NVIDIA GeForce GTX660
VRAM 512MB 3GB
DirectX DirectX 10 DirectX 11

Trailers

References

  1. http://2p.com/34769876_1/EA-Is-Developing-Need-for-Speed-Edge-for-Korean-Market-by-Wei.htm Need for Speed: Edge Nexon Press Release
  2. https://www.youtube.com/watch?v=9eJoYnLtFdI Need for Speed: Edge - Teaser Trailer
  3. Article: Need for Speed Edge (2017) 12/14(목) 업데이트 노트 : 정식 서비스 전환 (Update 12/14 (Thu) Update Note: Full Service Transition). Available at: http://needforspeed-edge.nexon.com/news/gamenotice?n4pageno=6&n4articlesn=160
  4. http://gameabout.com/interview2/3765896 G-Star 2016 interview