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|developer = [[Exient Entertainment]] |
|developer = [[Exient Entertainment]] |
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|publisher = [[Electronic Arts]] |
|publisher = [[Electronic Arts]] |
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+ | |rel1 = Nintendo Wii |
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− | |date = |
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− | November |
+ | |date1 = November 16, 2010 <small><sup><font color="#d9b502">US</font></sup></small><br />November 18, 2010 <small><sup><font color="#d9b502">AU</font></sup></small><br />November 19, 2010 <small><sup><font color="#d9b502">EU</font></sup></small><br />December 9, 2010 <small><sup><font color="#d9b502">JP</font></sup></small> |
− | November 18th, 2010 <small><sup><font color="#d9b502">AU</font></sup></small><br /> |
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− | November 19th, 2010 <small><sup><font color="#d9b502">EU</font></sup></small><br /> |
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− | December 9th, 2010 <small><sup><font color="#d9b502">JP</font></sup></small> |
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|platforms = Nintendo Wii |
|platforms = Nintendo Wii |
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|Genre = Arcade-Action |
|Genre = Arcade-Action |
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|Modes = Single-player |
|Modes = Single-player |
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|esrb = 10+ |
|esrb = 10+ |
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+ | |pegi = 12 |
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− | | |
+ | |extra = [[Need for Speed: Hot Pursuit (2010)|Criterion Release]] <small><sup><font color="#d9b502">360, PC, PS3</font></sup></small><br />[[Need for Speed: Hot Pursuit (2010)/iOS|Handheld Release]] <small><sup><font color="#d9b502">And, iOS, WinP</font></sup></small>}}{{cleanup}}'''Need for Speed: Hot Pursuit (2010)''' is a multiplatform arcade racing game. The Wii release of Hot Pursuit was developed by Exient Entertainment and is the fifth instalment of the Need for Speed series to be released on the Wii platform. The gameplay and graphics seen in other ports greatly differ from this rendition. |
+ | |||
==Gameplay== |
==Gameplay== |
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− | Similar to any other |
+ | Similar to any other release of the game, players can choose to play as cop or racer in several events. The driving in the Wii release also involves drifting around corners. Power-ups can be used, too, although they are known as Supe-Ups.[[File:Wiigameplay.jpg|right|200px|Supe-Ups in action.]] |
Unlike the ports of the game, players can actually launch their car at the start of a race. Customisation is available, too. However, free-roam and visual car damage are not featured in this title. |
Unlike the ports of the game, players can actually launch their car at the start of a race. Customisation is available, too. However, free-roam and visual car damage are not featured in this title. |
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==Car List== |
==Car List== |
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− | {{Main|Need_for_Speed:_Hot_Pursuit_(2010)/Cars |
+ | {{Main|Need_for_Speed:_Hot_Pursuit_(2010)/Cars}} |
+ | |||
==Locations== |
==Locations== |
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Hot Pursuit on the Wii is not set in [[Seacrest County]]. Instead players can race in four major cities of the world. |
Hot Pursuit on the Wii is not set in [[Seacrest County]]. Instead players can race in four major cities of the world. |
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==='''Real World'''=== |
==='''Real World'''=== |
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===='''Chongqing, China'''==== |
===='''Chongqing, China'''==== |
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− | |||
'''Tracks''' |
'''Tracks''' |
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*Shanghai Hustle |
*Shanghai Hustle |
Revision as of 22:29, 19 May 2016
Need for Speed: Hot Pursuit (2010) is a multiplatform arcade racing game. The Wii release of Hot Pursuit was developed by Exient Entertainment and is the fifth instalment of the Need for Speed series to be released on the Wii platform. The gameplay and graphics seen in other ports greatly differ from this rendition.
Gameplay
Similar to any other release of the game, players can choose to play as cop or racer in several events. The driving in the Wii release also involves drifting around corners. Power-ups can be used, too, although they are known as Supe-Ups.
Unlike the ports of the game, players can actually launch their car at the start of a race. Customisation is available, too. However, free-roam and visual car damage are not featured in this title.
Game Modes
- Career Play - The core part of the game. In this mode players can unlock new cars and race with crew bosses in four cities around the world. Events have to be completed in a specific order.
- Quick Play - Equivalent to Quick Race. Interceptor events can be played in this mode only.
Race Modes
- Eliminator - After every 30 second, a racer will be disqualified from the race.
- Hot Pursuit - Players have to complete the race without getting busted by chasing police vehicles.
- Interceptor - This mode allows players to play as either cop or racer. While cops have to arrest anyone before one finishes the race, the racers have to finish the race without loosing to the police.
- Rush Hour - The same as Eliminator events, except after every 10 second, a racer will be eliminated. 100 cars take part in such events.
- Time Trial - Players are challenged to complete a track without exceeding a set time limit.
Car Customisation
Players can get bodykits and new set of tyres on cars. Car paints can be changed as well.
Car List
Locations
Hot Pursuit on the Wii is not set in Seacrest County. Instead players can race in four major cities of the world.
Real World
Chongqing, China
Tracks
- Shanghai Hustle
- Shapinga Shreek
- Yuzhen Payback
- Sweeping Sichuan
- Jialing Junction
- Yangtze Runner
Tours
- Jialing Torrent Tour
- Yubei Offense Tour
- Koppen CFA Tour
Dubai, UAE Tracks
- Business Bay
- Daba Turmoil
- Marina Ambit
- Palm Jumeirah
Tours
- Khalifa Apex Tour
- Arid Invasion Tour
- Emirates Combine Tour
Rio De Janeiro, Brazil
Tracks
- Samba Hysteria
- Favelas Express
- Tijuca Headway
- Copacabana Slamma
- Guanabara Span
Tours
- Humaita Deviation Tour
- Samódromo Fire Tour
- Bossa Nova Triumph Tour
Las Vegas, Nevada
Tracks
- Hoover's Twister
- Arch Mischief
- The Grand Canyon
- Salt Flats Pass
- Sin City Shaker
Tours
- Mojave Enterprise Tour
- Gold Line Flood Tour
- Breakneck on Bonanza Tour
Grand Prix
Crew Bosses
- Jun Jihuang (Chongqing) *
- Askari Merikh (Dubai) *
- Guerra Lobo (Rio De Janeiro) *
- Creo Lues (Las Vegas)
* They are also chased down as racers to bust in Interceptor Mode with police cars.