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{{game|hp10 = y}}{{DISPLAYTITLE:''Need for Speed: Hot Pursuit'' (2010)}}
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{{Infobox game
 
{{Infobox game
 
|name = <small>''Need for Speed: Hot Pursuit'' (2010)</small>
|image =2.-nfshp_6.jpg
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|image = NFSHP2010_Boxart.jpg
|Developer(s) = [[Criterion Games]], [[EA Digital Illusions CE|DICE]]<br />IronMonkey (iOS, Android)<br />Exient Entertainment (Wii)
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|developer = [[Criterion Games]]<br />[[EA Digital Illusions CE|DICE]]
|Publisher(s) = [[Electronic Arts]]
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|publisher = [[Electronic Arts]]
|Release= [[File:USAFlag.png|18px|North America Release|baseline]] November 16th, 2010<br />[[File:Flag_of_Europe.png|18px|Europe Release|baseline]] November 18th, 2010
 
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|edition = reg
|Platforms = PC, PS3, Xbox 360, iOS, Android, Wii
 
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|rel1 = PC, PlayStation 3, Xbox 360
|Genre = Action-Arcade
 
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|date1 = November 16, 2010&nbsp;(US)<br />November 18, 2010&nbsp;(AU)<br />November 19, 2010&nbsp;(EU)<br />December 9, 2010&nbsp;(JP)
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|rel2 = Steam
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|date2 = December 14, 2010
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|rel3 = PlayStation 3 (PlayStation Store)
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|date3 = June 22, 2011&nbsp;(EU)<br />December 6, 2011&nbsp;(US)<br />December 22, 2011&nbsp;(JP)
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|rel4 = Xbox 360 (Games on Demand)
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|date4 = July 26, 2011&nbsp;(US, EU)<br />January 31, 2012&nbsp;(JP)
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|platforms = PC<br />PlayStation 3<br />Xbox 360
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|genre = Arcade-Action
 
|Modes = Singleplayer, Multiplayer
 
|Modes = Singleplayer, Multiplayer
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|pegi = 7
|Rating = ESRB: E10+<br />PEGI: 7+
 
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|esrb = E10
|Predecessor = [[Need for Speed: Shift]]
 
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|pcw = y
|Successor = [[Shift 2: Unleashed]]}}
 
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|pcw2 = XP SP3, Vista, 7
:''For the 1998 Hot Pursuit release, see - [[Need for Speed III: Hot Pursuit]]<br />For the 2002 Hot Pursuit release, see - [[Need for Speed: Hot Pursuit 2]]<br />For the Hot Pursuit Game mode, see - [[Hot Pursuit (Game Mode)|Hot Pursuit]].<br />For the Wii release, see [[Need for Speed: Hot Pursuit (2010)/Wii]].<br />For the iOS release, see [[Need for Speed: Hot Pursuit (2010)/iOS]].''
 
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|360 = y
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|ps3 = y
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|metahi = 89
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|media = Blu-ray, Digital Download, DVD
 
|video = Need for Speed Hot Pursuit (2010) - Wanted
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|extra = ''[[Need for Speed: Hot Pursuit (2010)/Limited Edition|Limited Edition]]''&nbsp;(360, PC, PS3)<br />[[Need for Speed: Hot Pursuit (2010)/iOS|Handheld Release]]&nbsp;(And, iOS, WinP)<br />[[Need for Speed: Hot Pursuit (2010)/Wii|Nintendo Wii Release]]}}
 
:''For the 1998 Hot Pursuit release, see - [[Need for Speed III: Hot Pursuit]]<br />For the 2002 Hot Pursuit release, see - [[Need for Speed: Hot Pursuit 2]]<br />For the Hot Pursuit Game mode, see - [[Hot Pursuit (Game Mode)|Hot Pursuit]].''
   
'''Need for Speed: Hot Pursuit (2010)''' is an arcade racing game developed by Criterion Games, DICE, IronMonkey, and Exient Entertainment. It is the 16th title in the Need for Speed franchise and is the first since ''[[Need for Speed: Hot Pursuit 2]]'' to feature a police career mode.
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'''''Need for Speed: Hot Pursuit'' (2010)''' is an arcade racing game developed by [[Criterion Games]], [[Digital Illusions Creative Entertainment]], and Alive Interactive Media. It is the 16th title in the [[Need for Speed (Series)|''Need for Speed'' series]] and the first since ''[[Need for Speed: Hot Pursuit 2]]'' in 2002 to feature a police career mode.
   
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''Need for Speed: Hot Pursuit'' (2010) is the first game in the series to be developed by Criterion Games. Criterion's involvement with the series was first mentioned in a 2009 conference by William Blair<ref>Klepek, Patrick. [http://www.g4tv.com/thefeed/blog/post/696411/criterion-developing-need-for-speed-game Criterion Developing Need For Speed Game], G4TV.com, June 10, 2009</ref>, at which time the developer was days away from releasing the [[w:c:burnout:Big Surf Island (update)|final downloadable content pack]] for their previous game - ''[[w:c:burnout:Burnout Paradise|Burnout Paradise]]''.
The game was revealed with a trailer at the EA Presentation of the 2010 E3 conference in LA on June 14th. A gameplay demonstration was given by creative director Craig Sullivan playing the role of a cop and producer Matt Webster playing the role of a racer.
 
   
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The game's release was revealed to be in 2010 by [[Electronic Arts|EA Games]] president Frank Gibeau during an investor conference call<ref>Welsh, Oli. [http://www.eurogamer.net/articles/criterions-need-for-speed-next-year Criterion's Need for Speed next year], Eurogamer, November 10, 2009.</ref>, and following the release of [[Slightly Mad Studios]]'s ''[[Need for Speed: Shift]]'' in September, mentioned that the game had been "''under development for some time''" at the studio<ref>Grant, Christopher. [https://www.engadget.com/2009/11/09/criterion-developed-need-for-speed-coming-next-year/ Criterion-developed Need for Speed coming 'next year'], Joystiq, November 9, 2009</ref> to ensure there were "''adequate resources behind the franchise''"<ref>Ninkle, David. [https://www.engadget.com/2009/10/21/need-for-speed-series-sells-100m-copies-earns-2-7b-life-to-dat/ Need for Speed series sells 100m copies, earns $2.7b life-to-date], Joystiq, October 12, 2009.</ref> for the series reboot resulting from quality suffered developing 2008's ''[[Need for Speed: Undercover]]''.
This is also the first title in the series to also have officially licensed cars as traffic vehicles in the PS3, Xbox 360, and PC releases. The game was released on November 16th 2010 in North America, November 18th 2010 in Australia, November 19th 2010 in Europe, and December 9th 2010 in Japan. It was released for the PC (except in Asia incl. Japan), PS3, Xbox 360, iOS, Android, and Wii.
 
   
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''Need for Speed: Hot Pursuit'' (2010) was revealed with a CG trailer by Framestore NY<ref>Media: [[:File:Need_For_Speed_Hot_Pursuit_(HD)_-_E3_2010_Reveal_Trailer|E3 CG Trailer]]</ref> during EA's presentation at the 2010 E3 conference in Los Angeles, California on June 14, 2010<ref>Hinkle, David. [https://www.engadget.com/2010/06/14/need-for-speed-hot-pursuit-races-to-retail-november-16/ Need for Speed: Hot Pursuit races to retail November 16], Joystiq, June 14, 2010</ref>. A gameplay demonstration was given by creative director Craig Sullivan playing the role of a cop, and producer Matt Webster playing the role of a racer. During the presentation, Craig Sullivan outlined that the game was inspired by [[Need for Speed III: Hot Pursuit|earlier ''Need for Speed'' titles]].
The PS3, Xbox 360, and PC releases were developed by Criterion Games in collaboration with DICE whilst the Wii release was developed by Exient Entertainment and the iOS and Android releases were developed by IronMonkey. The Xbox 360 release offered a [[Dodge Viper|Dodge Viper SRT-10]], [[Porsche Cayman S]], and [[Porsche Panamera Turbo]] as DLC cars available for the racers as part of a promotional offer from Dr. Pepper.
 
   
 
The PC, PlayStation 3, and Xbox 360 releases were developed by Criterion Games in collaboration with DICE whilst the Wii release was developed by Exient Entertainment, and the handheld releases were developed by IronMonkey.
The Wii version's gameplay is similar to [[Need for Speed: Nitro]] and has new modes including "Rush Hour" mode which sees players racing against 99 other racers.
 
   
==Gameplay==
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==Career==
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{{main|Need for Speed: Hot Pursuit (2010)/Career}}The career mode in ''Need for Speed: Hot Pursuit'' (2010) revolves around the increasingly fought over [[Seacrest County]] between illegal street racers and the [[Seacrest County Police Department]]. This gives players two separate progression paths; one for the [[Need for Speed: Hot Pursuit (2010)/Career/Racer|racer faction]] and another for the [[Need for Speed: Hot Pursuit (2010)/Career/SCPD|SCPD faction]], with each offering different event types, overall goals, and play styles.
[[File:Need_For_Speed_Hot_Pursuit_(HD)_-_E3_2010_Reveal_Trailer|200px|right|Official E3 Trailer for Need for Speed: Hot Pursuit (2010)]]
 
There is no plot involved within Need for Speed: Hot Pursuit. Customisation options were drastically reduced and only allow players to change the paint of a racer car with factory colours. Cockpit views, [[Quick Race|Quickrace Mode]], manual transmission and performance mods were not made available in the final release. Need for Speed: Hot Pursuit (2010) allows players to choose either a racer or a cop in specific career.
 
   
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Completing events will unlock additional events, vehicles, performance tiers, and equipment within a career path. Neither of the career progression paths feature any form of story beyond short career map briefings and occasional vignettes at the beginning of some events to create a tone.
The handling in Need for Speed: Hot Pursuit is reminiscent to the gameplay seen in the Burnout series. The handling follows a mixture of realism and arcade with cars being able to drift at high speed but many differ depending on their real world attributes such as weight.
 
   
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===Bounty===
Players can also momentarily increase their vehicle's acceleration by using nitrous. Players can earn nitrous by arresting racers, destroying police vehicles, dangerous driving, and drifting.
 
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{{main|Need for Speed: Hot Pursuit (2010)/Bounty}}Bounty can be earned towards a player's [[Need for Speed: Hot Pursuit (2010)/Bounty/Racer|Wanted Level]] or [[Need for Speed: Hot Pursuit (2010)/Bounty/SCPD|SCPD Cop Rank]] by participating as either a racer of SCPD officer during events. The amount earned depends on a player's driving ability and their finishing position for events.
   
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A player's bounty for either faction can be increased across both the single player career and online multiplayer.
==Career Mode==
 
Both racer and cop careers feature ranking systems. Players progress by earning bounty in each event with more bounty being offered for better finishing positions and driving ability. New vehicles, equipment, and events will be unlocked for the player as they earn more bounty. Players can earn bounty towards their ranks in both single player and multiplayer events.
 
   
==Freedrive==
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===Freedrive===
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{{main|Need for Speed: Hot Pursuit (2010)/Freedrive}}Freedrive can be accessed from any of the racer or SCPD map nodes in the career mode, but does not feature any required goals or targets towards progression. Accessing freedrive will allow the player to select from any unlocked vehicles, but the selection is limited to the faction node they have chosen.
The player can alternatively enter a free roaming gamemode known as Freedrive. Freedrive can be accessed from any event region on the map and allows players to drive any unlocked vehicle within Seacreast County.
 
   
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==Events==
Freedrive doesn't feature any form of reward system, competitive racing experience, or pursuits.
 
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{{main|Need for Speed: Hot Pursuit (2010)/Events}}There are ten event types available in ''Need for Speed: Hot Pursuit'' (2010) with many available across the single player career and online multiplayer, but some are restricted to either mode.
   
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*[[Need for Speed: Hot Pursuit (2010)/Arms Race|Arms Race]] - Racers compete along a point to point sprint to a finish line with equipment.
This mode is perfect for players to hone their driving skills and test how each car performs. They can also take Dreamshots to catch an elegant scenery with their car or the environment.
 
  +
*[[Need for Speed: Hot Pursuit (2010)/Duel|Duel]] - A racer versus racer sprint along a point to point route.
 
*[[Need for Speed: Hot Pursuit (2010)/Gauntlet|Gauntlet]] - A racer has to beat a target time along a route under by the SCPD.
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*[[Need for Speed: Hot Pursuit (2010)/Hot Pursuit|Hot Pursuit]] - Racers compete against each other and the SCPD want to shut the race down.
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*[[Need for Speed: Hot Pursuit (2010)/Interceptor|Interceptor]] - An SCPD officer is tasked with busting a single racer, and that racer is tasked with escaping the SCPD.
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*[[Need for Speed: Hot Pursuit (2010)/Most Wanted|Most Wanted]] - The racers have to protect the most wanted racer, and the SCPD have to bust them.
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*[[Need for Speed: Hot Pursuit (2010)/Preview|Preview]] - Special access to end game vehicles.
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*[[Need for Speed: Hot Pursuit (2010)/Race|Race]] - Racers compete along a point to point sprint to a finish line.
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*[[Need for Speed: Hot Pursuit (2010)/Rapid Response|Rapid Response]] - An SCPD officer is required to respond to dispatch, and reach a location within a set amount of time.
 
*[[Need for Speed: Hot Pursuit (2010)/Time Trial|Time Trial]] - A racer has to beat a target time along a route.
   
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===Online Multiplayer===
==Location==
 
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{{main|Need for Speed: Hot Pursuit (2010)/Multiplayer}}Online multiplayer can be accessed through the ''Online Hot Pursuit'' section of the main menu with events that can range from two to eight players across five different game modes.
{{main|Seacrest County}}
 
   
 
==Cars==
Need for Speed: Hot Pursuit takes place in a fictional setting known as ''Seacrest County.'' Seacrest County is located along the West Coast of the United States of America. There are a number of different regions in Seacrest County such as a beach, forest, snowy mountain range, barren desert, and dam.
 
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{{main|Need for Speed: Hot Pursuit (2010)/Cars}}There are five tier categories for each faction across at least seventy cars. Racers can chose from a selection of unique body colours for their choice of car, and all SCPD units have a special police livery.
   
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Cars will be unlocked as the player progresses towards higher wanted levels in the racer faction or rank in the SCPD.
==Event Types==
 
Every event in Need for Speed: Hot Pursuit is a Point A to Point B track. They generally follow the same principles as in older titles. Players will compete with up to seven other opponents. Players will face the SCPD in Interceptor, Hot Pursuit, and Most Wanted modes.
 
   
 
===Equipment===
Players will always be shown a short cutscene at the beginning of an event to either illustrate the course or players involved.
 
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{{main|Need for Speed: Hot Pursuit (2010)/Equipment}}
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Both racers and SCPD officers can use equipment in events to impede competitors, evade pursuers or give themselves an advantage. Equipment can be upgraded following continued usage, and doing so will improve their capabilities as well as efficiency.
   
 
==Location==
When a racer/cop vehicle gets totalled/busted in any event, the player will be eliminated and not able to complete the event.
 
  +
[[File:Seacrest-County-Map-Need-for-Speed-Hot-Pursuit.jpg|right|200px]]
   
 
{{main|Seacrest County}}
===Single Player (Racer)===
 
 
Seacrest County is the fictional setting of ''Need for Speed: Hot Pursuit'' (2010), and is located along the west coast of the United States of America. There are a number of different regions in Seacrest County such as a beach coastline, dense forests, snowy mountain ranges, a barren desert, and majestic canyon highways.
*'''[[Need for Speed: Hot Pursuit (2010)/Race|Race]]''' - Up to 8 racers will compete to see who is the fastest in along the course. The winner is the racer that crosses the finish line in pole position. Racers can receive damage from each other, traffic and walls making it possible for them to wreck their vehicle before they can finish the race.
 
   
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===Seacrest County Police Department===
*'''[[Need for Speed: Hot Pursuit (2010)/Duel|Duel]]''' - 2 racers face-off against each other in specific vehicles to see which is quicker on an A to B course. The winner is the first racer to cross the finish line.
 
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[[File:NFSHP2010SCPDBadgeLargeIcon.png|right|x92px]]
   
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{{main|Seacrest County Police Department}}
*'''[[Need for Speed: Hot Pursuit (2010)/Hot Pursuit|Hot Pursuit]]''' - Up to five racers will have to complete an A to B course whilst facing the force of the SCPD. The winner is the first racer to cross the line. Equipment is made available to both the racers and cops but a wrecked racer will not be able to complete the race.
 
 
The Seacrest County Police Department is an agency that serves and protects Seacrest County from crime including illegal street racing. They own over 55 vehicles in their fleet to combat the fastest of all speeders.
   
 
==Autolog==
*'''[[Need for Speed: Hot Pursuit (2010)/Gauntlet|Gauntlet]]''' - A racer will have to complete an A to B course as quickly as possible whilst facing the SCPD on their own. Equipment is made available for use.
 
 
{{main|Need for Speed: Hot Pursuit (2010)/Autolog}}Autolog is a suite of online social network incorporated in the PC, PlayStation 3, Xbox 360, and handheld releases of ''Need for Speed: Hot Pursuit'' (2010). The suite allows players to compare career event times, send each other messages, share dreamshots among their friends, and discover new players through friend recommendations.
   
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===Autolog Recommendations===
*'''[[Need for Speed: Hot Pursuit (2010)/Time Trial|Time Trial/Preview]]''' - A racer will be given an A to B course to complete in a certain amount of time and a specific vehicle.
 
  +
Players will be given Autolog Recommendations in the career map of events their friends have set quicker times on. They can also be accessed through the ''Autolog Recommends'' section of the main menu.
   
===Single Player (Cop)===
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===Wall===
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The Wall lists messages of Autolog Recommendations beaten by friends, photos captured, and messages posted by friends. Players can post to the wall via the main menu, when they beat an Autolog Recommendation, they set a new fastest time in career event, and when they capture a photo.
*'''[[Need for Speed: Hot Pursuit (2010)/Interceptor|Interceptor]]''' - A cop has to bust a racer in a certain amount of time. The event is completely open and allows the participants to travel along any road. Equipment is made available for use to both the Racer and Cop. The event fails if the target Racer evades their engagement circle for 30 seconds or wrecks the player's vehicle.
 
   
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===Photos===
*'''[[Need for Speed: Hot Pursuit (2010)/Hot Pursuit|Hot Pursuit]]''' - A single cop has to bust all the participating racers before any of them reach the finish line. Equipment is made available for use.
 
 
[[File:2011-06-27_00003.jpg|200px|right]]
 
Photos can be captured using the ''Dreamshot'' feature, which allows players to share pictures captured within single player or by clicking the right-stick for either console at any time during an event. Players can edit the world colour, contrast, brightness, motion blur, focal length, depth of field, and damage effects before capturing a picture through Dreamshot.
   
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===NFS News===
*'''[[Need for Speed: Hot Pursuit (2010)/Rapid Response|Rapid Response/Preview]]''' - A cop will be given an A to B course to complete under a target time. The cop will be given a specific vehicle. They will receive a penalty time added if they come into contact with a traffic vehicle (+3 seconds) or a barrier (+2 seconds). A wrecked cop will fail the event.
 
  +
NFS News lists a series of content posted by Criterion Games and Electronic Arts with regards to the ''Need for Speed'' series.
   
===Multiplayer===
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==Store==
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{{main|Need for Speed: Hot Pursuit (2010)/Downloadable Content}}The Store offers additional downloadable content that can be purchased in the form of complete packs, individual vehicles, and extra game modes.
*'''Race''' - Up to 8 racers will compete to see who is the fastest along a course. The winner is the racer that crosses the finish line in pole position. Racers can receive damage from each other, traffic and walls making it possible for them to wreck their vehicle before they can finish the race.
 
   
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===Demo===
*'''[[Interceptor]]''' - A cop has to bust a racer. The racer has to escape or wreck the cop. The event is completely open and allows the participants to travel along any road. Equipment is made available to both the cop and racer. The first to wreck loses the event but the racer can win if they leave the cop's engagement circle for 30 seconds.
 
 
A demo was made available for the PlayStation 3 and Xbox 360 releases between October 26 and November 9, 2010. The demo contained two events; ''[[Dark Horse]]'' and ''[[Roadsters Reborn]]''. The racer event was unlocked after a player befriend someone through Autolog who also played the demo.
   
 
===Limited Edition===
*'''[[Hot Pursuit (Game Mode)|Hot Pursuit]]''' - Up to 8 players are split into 2 teams; Racers and Cops. The racer team has to complete an A to B course but the cops have to bust all of the racers. The racers team wins if any of them crosses the finish line first or wreck all the cops. The cops win if they bust all of the participating racers. Equipment is made available to both cop and racers.
 
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{{main|Need for Speed: Hot Pursuit (2010)/Limited Edition}}The ''Limited Edition'' release of ''Need for Speed: Hot Pursuit'' (2010) was made available for pre-order following a press release by Electronic Arts on July 17, 2010, and released alongside the standard game.
   
===Armed & Dangerous DLC Events===
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===EA Crew Edition===
 
The ''EA Crew Edition'' of ''Need for Speed: Hot Pursuit'' (2010) was a gift given to EA employees during Christmas 2010 and wasn't directly purchasable<ref>Crecente, Brian. [http://kotaku.com/5713847/a-glimpse-at-eas-employee-only-version-of-need-for-speed-hot-pursuit A Glimpse at EA's Employee-Only Version of Need for Speed: Hot Pursuit], Kotaku, December 15, 2010</ref>. The special release included a unique package with a flap containing a written message from EA's CEO, a special Christmas theme, and additional vehicles which where also released to the public in the form of the [[Need for Speed: Hot Pursuit (2010)/SCPD Rebels Pack|''SCPD Rebels'' pack]].
The Armed & Dangerous Downloadable Content Pack was released for the Xbox 360 & PS3 on February 22nd 2011. The pack included 2 new online only multiplayer events; Most Wanted and Arms Race.
 
   
 
==Soundtrack==
*'''Most Wanted''' - Up to 8 players are split into 2 teams; Racers and Cops. The event is completely open and allows the participants to travel along any road. Equipment is made available to both the cops and racers. The racer team has to protect a member of their team marked as "Most Wanted." The cop team has to wreck the racer marked as "Most Wanted."
 
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{{main|Need for Speed: Hot Pursuit (2010)/Soundtrack}}A selection of licenced songs and an original pursuit score appear as part of the soundtrack.
   
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==Systems==
The racers win if they wreck all of the cop team members or the "Most Wanted" racer escapes the cops' engagement circle for a long enough period. The cops win if they wreck the racer marked as "Most Wanted."
 
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{| class="mw-collapsible mw-collapsed" style="width: 100%"
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|<h3>PC Requirements</h3>
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|-
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|{{NFSHP2010SystemRequirements}}
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|}
   
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{| class="mw-collapsible mw-collapsed" style="width: 100%"
*'''Arms Race''' - Up to 8 racers will compete to see who is the fastest along a course. The winner is the racer that crosses the finish line in pole position. Equipment is made available to all racers. A wrecked racer will not be able to finish the event. Cops also randomly deploy Road Blocks and Helicopters along the course.
 
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|<h3>PlayStation 3</h3>
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|-
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|{{SystemPS3|1 Player, HDD 4MB Minimum, DUALSHOCK 3 Vibration Function, HD 720p/1080i|Network Features, Network Players 2 - 8}}
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|}
   
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{| class="mw-collapsible mw-collapsed" style="width: 100%"
==Equipment==
 
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|<h3>Xbox 360</h3>
{{main|Equipment}}
 
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|-
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|{{System360|players 1, 1.3MB to save game, HDTV 720/1080i/1080p, custom soundtracks, force feedback wheel, Xbox LIVE Vision, in-game Dolby Digital|online multiplayer 2 - 8, game-content download, voice| |4.32GB}}
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|}
   
 
==Trivia==
Both racers and cops can use equipment weapons in events with each having a differing effect on a participant. Equipment can be upgraded as a player progresses through into higher ranks of both the cop and racer careers.
 
 
*''Need for Speed: Hot Pursuit'' (2010)'s car handling is also very similar to that seen in ''[[Need for Speed II]]''.
 
*''Need for Speed: Hot Pursuit'' (2010) is the first in the series since ''Need for Speed: Hot Pursuit 2'' to feature a narrator commenting about real-life information of a vehicle. The female narrator is the same heard with SCPD and racer announcements. She has also appeared in Criterion's Burnout series.
   
==Dreamshot==
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==Trailers==
  +
<gallery spacing="small" widths="148" orientation="square" hideaddbutton="true">
[[File:2011-06-27_00003.jpg|250px|right]]
 
  +
Need for Speed Hot Pursuit - E3 Reveal Trailer|E3 CGI Reveal
Dreamshot is a new feature encompassing the Photo Mode seen in older Need for Speed titles. Dreamshot allows players to share pictures captured within singleplayer events using Photo Mode. Players can edit the world colour, contrast, brightness, motion blur, focal length, depth of field, and damage effects before capturing a picture in Photo Mode.
 
  +
Need for Speed Hot Pursuit - Autolog Explained|Autolog Explained
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Need for Speed Hot Pursuit - Seacrest County 101|Seacrest County 101
  +
NFS Hot Pursuit - Gameplay Trailer|Gameplay Trailer
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Hot Pursuit - Uncovered|Uncovered
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Need for Speed Hot Pursuit - Ultimate Cop|Ultimate Cop
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Need_for_Speed_Hot_Pursuit_(2010)_-_Wanted|Wanted
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The Cars of Need for Speed Hot Pursuit|The Cars of Hot Pursuit
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Need for Speed Hot Pursuit - Limited Edition Trailer|Limited Edition Trailer
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Need for Speed Hot Pursuit - Release Trailer|Release Trailer
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Need for Speed Hot Pursuit - Accolades Trailer|Accolades Trailer
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Need for Speed Hot Pursuit - 1 Million Challenge Car Showcase|1 Million Challenge Car Showcase
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</gallery>
   
  +
==Interviews / Development==
==Car List==
 
  +
<gallery spacing="small" widths="148" orientation="square" hideaddbutton="true">
{{main|Need for Speed: Hot Pursuit (2010)/Cars}}
 
  +
Need For Speed Hot Pursuit - E3 2010 Press Conference|E3 2010 Press Conference
  +
Need for Speed Hot Pursuit - E3 Demo Gameplay|E3 Gameplay<br /><small>(Gamespot)</small>
  +
Hot Pursuit - NFSRon talks to Craig Sullivan|Craig Sullivan E3 Interview<br /><small>(NFSRon)</small>
  +
Need For Speed Hot Pursuit - EATV at E3|Hamus Young E3 Interview<br /><small>(EATV)</small>
  +
Need for Speed Hot Pursuit - On Tour in Chicago|On Tour<br /><small>(Chicago)</small>
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Need for Speed Hot Pursuit - On Tour in NYC|On Tour<br /><small>(New York City)</small>
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Need for Speed Hot Pursuit - On Tour in San Francisco|On Tour<br /><small>(San Francisco)</small>
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Need for Speed Hot Pursuit - On Tour in LA|On Tour<br /><small>(Los Angeles)</small>
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Need for Speed Hot Pursuit - On Tour in Miami|On Tour<br /><small>(Miami)</small>
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NFSHP - On Tour in Austin|On Tour<br /><small>(Austin)</small>
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Need for Speed Hot Pursuit - AH Visit|Criterion Games Visit<br /><small>(Achievement Hunter)</small>
  +
Need for Speed Hot Pursuit - Patrick Soderlund Interview|Patrick Soderland Interview<br /><small>(Gamespot)</small>
  +
</gallery>
   
==SCPD==
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==References==
{{main|SCPD}}
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{{reflist}}
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{{NFS series}}
The Seacrest County Police Department is the agency that serves and protects Seacrest County from crime including illegal street racing. They own over 55 vehicles in their fleet to combat the fastest of all speeders.
 
   
  +
[[es:Need_for_Speed:_Hot_Pursuit_(2010)]]
==Autolog==
 
  +
[[it:Need_for_Speed:_Hot_Pursuit_(2010)]]
{{main|Auto Log}}
 
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[[pl:Need_for_Speed:_Hot_Pursuit_(2010)]]
Autolog is a social network featured in the PS3, Xbox 360, PC, and iOS releases of Need for Speed: Hot Pursuit. Autolog allows players to compare career event times, send each other messages, and share dreamshots among their friends.
 
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[[ru:Need_for_Speed:_Hot_Pursuit]]
 
 
[[Category:Need for Speed: Hot Pursuit (2010)]]
==Demo==
 
A demo was made available for the Xbox 360 and PS3 between October 26th and November 9th 2010. The demo contained 2 events; A cop event - ''[[Dark Horse]]'' and a racer event - ''[[Roadsters Reborn]].''
 
 
The cop event was a Hot Pursuit where players could choose between the [[Ford Crown Victoria|Ford Crown Victoria Police Interceptor]] and [[Nissan 370Z|Nissan 370Z Coupe]].
 
 
The racer event was a Race where players could choose between the [[Nissan 370Z|Nissan 370Z Roadster Touring w/ Sport Pkg. (Z34)]], [[BMW Z4 sDrive35is]] and [[Porsche Boxster Spyder]]. The racer event was unlocked after a player befriend someone else who had the demo through Auto Log.
 
 
==Special Editions==
 
===Limited Edition===
 
The Limited Edition of Need for Speed: Hot Pursuit could be pre-ordered and was available in various shops for a short time. It was not purchasable throughout Asia. The Limited Edition included additional cars such as the Alfa Romeo 8C Comptizione and Ford Shelby GT500 as well as unlocking several vehicle earlier in the career progression.
 
 
===EA Crew Edition===
 
The EA Crew Edition of Need for Speed: Hot Pursuit was a gift given to EA employees during the Christmas season of 2010 and wasn't directly purchasable. The EA Crew Limited Edition included a unique package with a flap containing a written message from EA's CEO, a special Christmas theme, and additional vehicles which where also released to the public in the form of the SCPD Rebels DLC Pack.
 
 
==Title Differences==
 
{{Main|Need for Speed: Hot Pursuit (2010)/Differences}}
 
Many releases of Need for Speed: Hot Pursuit differ from each other due to the different development studios and the capabilities of the targeted platform. In particular, the Wii version designed by Exient Entertainment is almost a completely different game, with different settings, music, gameplay, and graphics.
 
 
==Soundtrack==
 
{{main|Need for Speed: Hot Pursuit (2010)/Soundtrack}}
 
 
==Trivia==
 
*Criterion Games have stated that Need for Speed: Hot Pursuit was inspired by the first Need for Speed installment - [[The Need for Speed]].
 
*Need for Speed: Hot Pursuit's car handling is also very similar to that seen in [[Need for Speed II]].
 
*Need for Speed: Hot Pursuit is the first in the series since Need for Speed: Hot Pursuit 2 to feature a narrator commenting about real-life information concerning a vehicle. The female narrator is the same heard concerning SCPD and Racer announcements. She has also appeared in Criterion's Burnout series.
 
*Some areas of Seacrest County contain advertisements of the Need for Speed: Hot Pursuit.
 
*The PC release of the game didn't receive any downloadable contents.
 
[[Category:Need for Speed Series]]
 
[[Category:Games]]
 

Revision as of 20:44, 17 October 2019

SmallLogoNeedforSpeedHotPursuit2010

For the 1998 Hot Pursuit release, see - Need for Speed III: Hot Pursuit
For the 2002 Hot Pursuit release, see - Need for Speed: Hot Pursuit 2
For the Hot Pursuit Game mode, see - Hot Pursuit.

Need for Speed: Hot Pursuit (2010) is an arcade racing game developed by Criterion Games, Digital Illusions Creative Entertainment, and Alive Interactive Media. It is the 16th title in the Need for Speed series and the first since Need for Speed: Hot Pursuit 2 in 2002 to feature a police career mode.

Need for Speed: Hot Pursuit (2010) is the first game in the series to be developed by Criterion Games. Criterion's involvement with the series was first mentioned in a 2009 conference by William Blair[1], at which time the developer was days away from releasing the final downloadable content pack for their previous game - Burnout Paradise.

The game's release was revealed to be in 2010 by EA Games president Frank Gibeau during an investor conference call[2], and following the release of Slightly Mad Studios's Need for Speed: Shift in September, mentioned that the game had been "under development for some time" at the studio[3] to ensure there were "adequate resources behind the franchise"[4] for the series reboot resulting from quality suffered developing 2008's Need for Speed: Undercover.

Need for Speed: Hot Pursuit (2010) was revealed with a CG trailer by Framestore NY[5] during EA's presentation at the 2010 E3 conference in Los Angeles, California on June 14, 2010[6]. A gameplay demonstration was given by creative director Craig Sullivan playing the role of a cop, and producer Matt Webster playing the role of a racer. During the presentation, Craig Sullivan outlined that the game was inspired by earlier Need for Speed titles.

The PC, PlayStation 3, and Xbox 360 releases were developed by Criterion Games in collaboration with DICE whilst the Wii release was developed by Exient Entertainment, and the handheld releases were developed by IronMonkey.

Career

The career mode in Need for Speed: Hot Pursuit (2010) revolves around the increasingly fought over Seacrest County between illegal street racers and the Seacrest County Police Department. This gives players two separate progression paths; one for the racer faction and another for the SCPD faction, with each offering different event types, overall goals, and play styles.

Completing events will unlock additional events, vehicles, performance tiers, and equipment within a career path. Neither of the career progression paths feature any form of story beyond short career map briefings and occasional vignettes at the beginning of some events to create a tone.

Bounty

Bounty can be earned towards a player's Wanted Level or SCPD Cop Rank by participating as either a racer of SCPD officer during events. The amount earned depends on a player's driving ability and their finishing position for events.

A player's bounty for either faction can be increased across both the single player career and online multiplayer.

Freedrive

Main article: Need for Speed: Hot Pursuit (2010)/Freedrive

Freedrive can be accessed from any of the racer or SCPD map nodes in the career mode, but does not feature any required goals or targets towards progression. Accessing freedrive will allow the player to select from any unlocked vehicles, but the selection is limited to the faction node they have chosen.

Events

Main article: Need for Speed: Hot Pursuit (2010)/Events

There are ten event types available in Need for Speed: Hot Pursuit (2010) with many available across the single player career and online multiplayer, but some are restricted to either mode.

  • Arms Race - Racers compete along a point to point sprint to a finish line with equipment.
  • Duel - A racer versus racer sprint along a point to point route.
  • Gauntlet - A racer has to beat a target time along a route under by the SCPD.
  • Hot Pursuit - Racers compete against each other and the SCPD want to shut the race down.
  • Interceptor - An SCPD officer is tasked with busting a single racer, and that racer is tasked with escaping the SCPD.
  • Most Wanted - The racers have to protect the most wanted racer, and the SCPD have to bust them.
  • Preview - Special access to end game vehicles.
  • Race - Racers compete along a point to point sprint to a finish line.
  • Rapid Response - An SCPD officer is required to respond to dispatch, and reach a location within a set amount of time.
  • Time Trial - A racer has to beat a target time along a route.

Online Multiplayer

Online multiplayer can be accessed through the Online Hot Pursuit section of the main menu with events that can range from two to eight players across five different game modes.

Cars

There are five tier categories for each faction across at least seventy cars. Racers can chose from a selection of unique body colours for their choice of car, and all SCPD units have a special police livery.

Cars will be unlocked as the player progresses towards higher wanted levels in the racer faction or rank in the SCPD.

Equipment

Both racers and SCPD officers can use equipment in events to impede competitors, evade pursuers or give themselves an advantage. Equipment can be upgraded following continued usage, and doing so will improve their capabilities as well as efficiency.

Location

Seacrest-County-Map-Need-for-Speed-Hot-Pursuit
Main article: Seacrest County

Seacrest County is the fictional setting of Need for Speed: Hot Pursuit (2010), and is located along the west coast of the United States of America. There are a number of different regions in Seacrest County such as a beach coastline, dense forests, snowy mountain ranges, a barren desert, and majestic canyon highways.

Seacrest County Police Department

NFSHP2010SCPDBadgeLargeIcon

The Seacrest County Police Department is an agency that serves and protects Seacrest County from crime including illegal street racing. They own over 55 vehicles in their fleet to combat the fastest of all speeders.

Autolog

Main article: Need for Speed: Hot Pursuit (2010)/Autolog

Autolog is a suite of online social network incorporated in the PC, PlayStation 3, Xbox 360, and handheld releases of Need for Speed: Hot Pursuit (2010). The suite allows players to compare career event times, send each other messages, share dreamshots among their friends, and discover new players through friend recommendations.

Autolog Recommendations

Players will be given Autolog Recommendations in the career map of events their friends have set quicker times on. They can also be accessed through the Autolog Recommends section of the main menu.

Wall

The Wall lists messages of Autolog Recommendations beaten by friends, photos captured, and messages posted by friends. Players can post to the wall via the main menu, when they beat an Autolog Recommendation, they set a new fastest time in career event, and when they capture a photo.

Photos

2011-06-27 00003

Photos can be captured using the Dreamshot feature, which allows players to share pictures captured within single player or by clicking the right-stick for either console at any time during an event. Players can edit the world colour, contrast, brightness, motion blur, focal length, depth of field, and damage effects before capturing a picture through Dreamshot.

NFS News

NFS News lists a series of content posted by Criterion Games and Electronic Arts with regards to the Need for Speed series.

Store

The Store offers additional downloadable content that can be purchased in the form of complete packs, individual vehicles, and extra game modes.

Demo

A demo was made available for the PlayStation 3 and Xbox 360 releases between October 26 and November 9, 2010. The demo contained two events; Dark Horse and Roadsters Reborn. The racer event was unlocked after a player befriend someone through Autolog who also played the demo.

Limited Edition

The Limited Edition release of Need for Speed: Hot Pursuit (2010) was made available for pre-order following a press release by Electronic Arts on July 17, 2010, and released alongside the standard game.

EA Crew Edition

The EA Crew Edition of Need for Speed: Hot Pursuit (2010) was a gift given to EA employees during Christmas 2010 and wasn't directly purchasable[7]. The special release included a unique package with a flap containing a written message from EA's CEO, a special Christmas theme, and additional vehicles which where also released to the public in the form of the SCPD Rebels pack.

Soundtrack

A selection of licenced songs and an original pursuit score appear as part of the soundtrack.

Systems

PC Requirements

Component Minimum Specifications Recommended Specifications
OS Windows XP (Service Pack 3) / Windows Vista / Windows 7
(Windows 98 / ME / 2000 / NT not supported)
CPU AMD Athlon X2 64 2.4GHz
Intel Core 2 Duo 1.8GHz
AMD Athlon 64 X2 6000+
Intel Core 2 Duo E6700 2.6GHz
RAM 1.5GB (Windows XP)
2.0GB (Windows Vista - Windows 7)
GPU 256 MB DirectX 9.0 compliant card with Shader Model 3.0 or higher
ATI Radeon X1950
Nvidia GeForce 7600
ATI Radeon HD 4700
Nvidia GeForce 8800 GT
HDD 8.0GB
Sound DirectX 9.0 compliant sound card
Peripherals Keyboard, optional joystick, optional controller, Xbox 360 controller

PlayStation 3

PS3 1 Player, HDD 4MB Minimum, DUALSHOCK 3 Vibration Function, HD 720p/1080i
PSN Network Features, Network Players 2 - 8

Xbox 360

Xbox 360 players 1, 1.3MB to save game, HDTV 720/1080i/1080p, custom soundtracks, force feedback wheel, Xbox LIVE Vision, in-game Dolby Digital
Xbox LIVE online multiplayer 2 - 8, game-content download, voice
Install 4.32GB

Trivia

  • Need for Speed: Hot Pursuit (2010)'s car handling is also very similar to that seen in Need for Speed II.
  • Need for Speed: Hot Pursuit (2010) is the first in the series since Need for Speed: Hot Pursuit 2 to feature a narrator commenting about real-life information of a vehicle. The female narrator is the same heard with SCPD and racer announcements. She has also appeared in Criterion's Burnout series.

Trailers

Interviews / Development

References

  1. Klepek, Patrick. Criterion Developing Need For Speed Game, G4TV.com, June 10, 2009
  2. Welsh, Oli. Criterion's Need for Speed next year, Eurogamer, November 10, 2009.
  3. Grant, Christopher. Criterion-developed Need for Speed coming 'next year', Joystiq, November 9, 2009
  4. Ninkle, David. Need for Speed series sells 100m copies, earns $2.7b life-to-date, Joystiq, October 12, 2009.
  5. Media: E3 CG Trailer
  6. Hinkle, David. Need for Speed: Hot Pursuit races to retail November 16, Joystiq, June 14, 2010
  7. Crecente, Brian. A Glimpse at EA's Employee-Only Version of Need for Speed: Hot Pursuit, Kotaku, December 15, 2010