Need for Speed: Porsche Unleashed is the fifth title in the Need for Speed series. In Europe, it is called Need for Speed: Porsche 2000, but in Germany and Latin America, it is simply called Need for Speed: Porsche.
This is also the first Need for Speed title in Japan to not use the name Over Drivin', which had been used since the initial release of The Need for Speed.
Porsche Unleashed was the last main title in the series to feature cockpit views and damage affecting performance although damage returned in Need for Speed: ProStreet with cockpits returning in Need for Speed: Shift.
- 1 Gameplay
- 2 Porsche Chronicle
- 3 Car List
- 4 Courses
- 5 Soundtrack
- 6 Special Releases
- 7 Title Differences
- 8 Box Art
- 9 References
Players can race in four game modes namely Evolution, Factory Driver, casual single player and multiplayer parties. A replay of the previously entered event by the player can be saved after completion.
In Evolution mode, players purchase Porsche production vehicles as well as race cars in a series of tournaments and club meeting events. Each is divided in three time eras; Classic Era, Golden Era and Modern Era.
Following a chronological progression, players start from the introduction of the first 356 in 1950 to the debut of the 996 Turbo in the year 2000. Most tournaments differ in difficulty level, entry fee, number of tracks and course types.
Factory Driver puts players in the role of an official Porsche test driver. Players are given various simple tasks such as performing 360 degree spins before being able to sign with Porsche AG.
Players will need to deliver cars and take part in races after being signed to Porsche. They also need to beat challenges from other test drivers such as slaloms through parts of tracks or test cars from the team's mechanic.
Players can create custom races, alter the difficulty level, change the number of opponents (up to seven), change the cars the opponents driving, alter traffic density and set a driving direction in a similar style as seen in Need for Speed: High Stakes.
- Quick Race - Players can drive in standard races at a location of their choice.
- Quick Knockout - The last racer to cross the finish line in a lap is eliminated after being. The event ends after a single driver is left in the event.
- Knockout - The Knockout mode in Porsche Unleashed is the same as seen in previous Need for Speed titles. The last finishing racer in an event is eliminated until a single driver is left.
Players can participate in Multiplayer modes across the Internet, LAN or peer to peer (modem or IP) games.
Quick races on the PlayStation release can be set for one, up to four players.
- Time Battle - Players have to set lap times faster than their oppponent.
- Race - Players can drive in standard races at a location of their choice.
- Chase - Players have to evade a police car for a certain time.
- Capture the Flag - Players compete to collect flags around the map.
In addition to car showcases such as seen in the previous games, the PC release features the Porsche Chronicle section, consisting of an interactive menu in which players can access pictures, commented videos, and vintage promotional material from the Porsche lineup. The presented material is organised by chronological order and car lineup.
Vehicles in Need for Speed: Porsche Unleashed are comprised of Porsche vehicles from 1948 to 2000. The PC release features a fully 3D-modelled cockpit driving perspective, as well as more detailed models than seen in previous titles, allowing players to interact with doors, convertible roof, trunk, and engine lids.
- See also: Upgrades (Porsche Unleashed)
The PC release saw the introduction of a customisation system in which players can alter their car's performance and visual, with parts in the categories of Engine, Brakes, Transmission, Suspension, Shocks, Aerodynamics, Weight Reduction, Sway Bars, Tires, and Bodywork. New parts can be unlocked and bought whilst playing Evolution mode. In addition to that, paint options included exterior and interior colour, as well as trim packages of racing stripes and numbers.
Courses follow a point-to-point configuration and are set within Western Europe. The city of Monte Carlo is the only urban location used for circuit race events.
- Côte d'Azur
- Monte Carlo
- Zone Industrielle
- Weissach Skid Pad
Courses follow a circuit design, with most of them being based on a segment of one of the five main different locations. Each route differs depending on the current era.
40 Jahre 911
The 40 Jahre 911 edition was released on November 13, 2003 with availability limited to Germany only, and is a special 40th year anniversary edition for the Porsche 911. The game is packed in a unique metal box, and the 40 Jahre 911 soundtrack compilation CD is included as well.
Need for Speed: Top Speed
An online-only promotional game based off of Porsche Unleashed, dubbed Need for Speed: Top Speed, was released to promote both the release of MacGillivray Freeman's 2002 IMAX film, Top Speed, and the Porsche Cayenne.
Need for Speed: Porsche Unleashed is the first game in the series in which development wasn't shared between computer and console releases, in order to capitalise on the strong points of PC hardware. Two renditions of the game were released; the PlayStation release developed by Eden Games, and the PC release developed by EA Canada. They differ in various aspects including gameplay, physics, locations, progression, vehicles, and soundtrack.
- Article: IGN.com (2000) Need For Speed: Porsche Unleashed. Available at: https://www.ign.com/articles/2000/01/20/need-for-speed-porsche-unleashed-4