Skill Mods are a series of abilities in Need for Speed: World that can be equipped to any car a player owns. They were applied with the release of the May 30, 2012 patch.
Each Skill Mod has a four tier rank of either one star, two star, three star, four star or five star rating with higher ranks giving improved results. Some Skill Mod ratings may have a slightly higher or lower value within each star rating. Each mod initially had only three tier ranks but a fourth was introduced with the application of the December 13, 2012 patch.
Skill Mods were unveiled in a post on the Need for Speed: World website on May 29th, 2012[1]. Thirty Skill Mods were introduced as a means of replacing Driving Skills as players that reached the level 50 cap became unable to alter their driver's skill attributes.
Players that had already applied points to their Driver Skills were given corresponding Skill Mods relating to their currently implemented Driver Skills. The amount of given Skill Mods was capped at a maximum of 125.
The given Skill Mods were of 150% better quality than their Driver Skill counterparts although the Dragster, Need for Speed and Nerves of Steel skills were replaced with corresponding performance parts. The amount of given performance parts was capped at a maximum of 50 but were spread amongst each car tier.
Players are able to equip up to five Skill Mods at once to a car. Each skill can be stacked with the exact same skill for a combined effect on the car although each has a maximum allowance. The effects of the combined skills on a car is displayed within the Skill Workshop section of the player's safehouse under the header - "Skill Effects".
A Skill Mod cannot be removed and placed on another car after it has been applied but can instead be sold for in-game cash.
Skill Mods can be won from the Lucky Draw upon completing events such as Circuit, Sprint, Pursuit, Team Escape and Treasure Hunt although the Treasure Hunter skill, Aero Drag skill and the Heavy Mass skill are exceptions to this. Skill Mods can also be purchased from Card Packs which cost SpeedBoost. 1 Star rating Skill Mods can be purchased for in-game cash through the store within the Skill Workshop.
Skill Mods[]
Type | Specification Attribute | Max | |||||
---|---|---|---|---|---|---|---|
Aero Drag Optimised to improve performance in Drag races |
Equipped and locked to Drag Edition cars | ||||||
Aerodynamic Increases the performance boost from Slingshot by |
3 - 6% | 8 - 9% | 14 - 17% | 18 - 20% | 21 - 24% | 30% | |
Bounty Hunter Increases cash earned from Pursuits by |
3 - 6% | 8 - 9% | 14 - 17% | 18 - 21% | 21 - 24% | 30% | |
Catch Up Increases acceleration when in third place or lower by |
2 - 4% | 5 - 6% | 9 - 11% | 12 - 13% | 14 - 16% | 20% | |
Cooldown Decreases the time required to escape a pursuit by |
5 - 10% | 13 - 15% | 23 - 28% | 30 - 34% | 35 - 40% | 50% | |
Demolition Increases the force of Juggernaut by |
3 - 5% | 6 - 8% | 11 - 15% | 15 - 16% | 18 - 20% | 25% | |
Evasion Increases the power of Emergency Evade by |
5-10% | 13 - 15% | 23 - 28% | 30 - 34% | 35 - 39% | 50% | |
Explorer Increases cash earned from Treasure Hunt by |
5 - 10% | 13 - 15% | 23 - 28% | 30 - 34% | 35 - 40% | 50% | |
Extended NOS Increases the duration of Nitrous by |
7 - 13% | 17 - 20% | 30 - 36% | 40 - 46% | 48 - 51% | 66% | |
Drag Lane Lane switching speed increased by |
Unreleased | ||||||
Headstart Increases the duration of the Perfect Start boost by |
1 - 1.5 seconds |
2 - 2.5 seconds |
3 - 4 seconds |
4.5 seconds |
5 seconds |
5 seconds | |
Heavy Mass Increases vehicle mass for greater collision impact |
Equipped and locked to Juggernaut cars | ||||||
Jumpstart Reduces powerups cooldown at the start of events by |
1 - 2 seconds |
2.5 - 3 seconds |
4 - 6 seconds |
6.5 - 7.5 seconds |
7.5 - 8 seconds |
10 seconds | |
Lightning Reflex Increases the cooldown rate of Ready by |
7 - 13% | 17 - 20% | 30 - 36% | 40 - 43% | 46 - 53% | 66% | |
Magnetised Increases duration of Traffic Magnet on opponents by |
3 - 7% | 8 - 10% | 15 - 19% | 20 - 22% | 23 - 26% | 33% | |
Momentum Increases the duration of Slingshot by |
3 - 7% | 8 - 10% | 15 - 19% | 20 - 21% | 23 - 26% | 33% | |
Overdrive Increases the range of Emergency Evade by |
20 - 40% | 50 - 60% | 90 - 110% | 120 - 130% | 140 - 160% | 200% | |
Perseverance Increases the cooldown rate of Slingshot by |
5 - 10% | 13 - 15% | 23 - 28% | 30 - 34% | 30 - 40% | 50% | |
Quick Shift Increases the speed between gear shifts by |
Unreleased | ||||||
Radar Detects all cops on the map within |
50 - 100m | 125 - 150m | 225 - 275m | 300 - 325m | 350 - 400m | 500m | |
Ram Increases car weight in collisions by |
5 - 10% | 13 - 15% | 23 - 28% | 30 - 34% | 35 - 40% | 50% | |
Rampage Increases the duration of Juggernaut by |
5 - 10% | 13 - 15% | 23 - 28% | 30 - 33% | 35 - 40% | 50% | |
Rapid Fire Increases the cooldown rate of Nitrous by |
5 - 10% | 13 - 15% | 23 - 28% | 30 - 34% | 35 - 40% | 50% | |
Rapid Refill Increases the cooldown rate of Run Flats by |
5 - 10% | 13 - 15% | 23 - 28% | 30 - 34% | 35 - 40% | 50% | |
Redline Increases the RPM range to get a Perfect Start by |
3 - 5% | 6 - 9% | 14 - 17% | 18 - 20% | 30% | ||
Reload Increases the cooldown rate of Emergency Evade by |
8 - 15% | 19-21% | 34-41% | 43-49% | 51-60% | 75% | |
Rolling Fortress Increases the duration of Shield by |
5 - 10% | 13 - 15% | 23 - 28% | 30 - 34% | 35 - 40% | 50% | |
Safety First Increases the cooldown speed of Shield by |
5 - 10% | 13 - 15% | 23 - 28% | 30 - 34% | 35 - 40% | 50% | |
Socialite Increases cash earned from Races by |
3 - 6% | 8 - 9% | 14 - 17% | 18 - 20% | 21 - 24% | 30% | |
Super Shot Increases the acceleration boost from Nitrous by |
5 - 10% | 13 - 15% | 23 - 28% | 30 - 34% | 35 - 40% | 50% | |
Traffic Cop Increases the cooldown rate of Traffic Magnet by |
5 - 10% | 13 - 15% | 23 - 28% | 30 - 34% | 35 - 40% | 50% | |
Takeoff Improves initial launch speed by |
8 - 15% | 19 - 22% | 34 - 41% | 45 - 49% | 53 - 60% | 75% | |
Treasure Hunter Displays all Treasure Hunt gem locations |
Equipped and locked to Treasure Hunter cars | ||||||
Unrelenting Force Increases the cooldown rate of Juggernaut by |
3 - 7% | 8 - 10% | 15 - 18% | 20 - 21% | 23 - 26% | 33% | |
Well Oiled Machine Increases Good and Perfect Shift ranges by |
10 - 20% | 25 - 30% | 35 - 45% | 60 - 65% | 70 - 80% | 100% |
Trivia[]
- Five star Skill Mods are present in game files, but they were never officially released.
- The Drag Lane, Quick Shift, and the five star Redline Skill Mods are present in game files, but in an unfinished state.