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|extra = [[The Need for Speed/Special Edition|Special Edition]] <small><sup><font color="#d9b502">Win</font></sup></small><br />[[Over Drivin' DX]] <small><sup><font color="#d9b502">PS1 (JP)</font></sup></small><br />[[Over Drivin' GT-R]] <small><sup><font color="#d9b502">Saturn (JP)</font></sup></small><br /><small>[[Over Drivin' Skyline Memorial]] <sup><font color="#d9b502">PS1 (JP)</font></sup></small> |
|extra = [[The Need for Speed/Special Edition|Special Edition]] <small><sup><font color="#d9b502">Win</font></sup></small><br />[[Over Drivin' DX]] <small><sup><font color="#d9b502">PS1 (JP)</font></sup></small><br />[[Over Drivin' GT-R]] <small><sup><font color="#d9b502">Saturn (JP)</font></sup></small><br /><small>[[Over Drivin' Skyline Memorial]] <sup><font color="#d9b502">PS1 (JP)</font></sup></small> |
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− | |video = The Need for Speed - Intro |
+ | |video = The Need for Speed - Intro |
− | '''''Road & Track Presents: The Need for Speed''''' is a racing video game developed by Pioneer Productions, a team within Electronic Arts Canada, and published by Electronic Arts. It was the first game in the long-running [[Need for Speed (Series)|''Need for Speed'' series]] |
+ | }}'''The Need for Speed''' ('''''Road & Track Presents: The Need for Speed''''') is a racing video game developed by Pioneer Productions, a team within Electronic Arts Canada, and published by Electronic Arts. It was the first official game in the long-running [[Need for Speed (Series)|''Need for Speed'' series]]. |
+ | It was released in 1994 for the Panasonic 3DO, in 1995 for Microsoft DOS, with its final release in 1996 for the Sony PlayStation and Sega Saturn. It was re-released for PC in the form of ''Road & Track Presents The Need For Speed SE'' with compatibility with Microsoft Windows 95. |
||
− | There were a few different versions beyond this. First, there was '''''Nissan Presents: Over Drivin' GT-R''''', a Japan-only Sega Saturn release where the eight cars are replaced by eight various Nissan vehicles. Next, there was '''''Nissan Presents: Over Drivin' Skyline Memorial''''', a PlayStation release with eight Skylines instead. Finally, there was '''''Road & Track Presents: The Need for Speed SE''''', an updated rerelease of the PC version with graphical improvements and two new tracks; this is generally considered to be the best version of the game available. |
||
+ | |||
+ | In Japan, it was rebranded as "'''''Road and Track Presents: Over Drivin' DX'''''". This was also the first ''Need for Speed'' title in Japan to be released under the title until ''[[Need for Speed: Porsche Unleashed]]''. |
||
+ | |||
+ | Two heavily localised console renditions were released specifically for Japan. This included the Sega Saturn release titled "'''''Nissan Presents: Over Drivin' GT-R'''''", and a PlayStation re-release of ''Over Drivin' DX'' as "'''''Nissan Presents: Over Drivin' Skyline Memorial'''''". |
||
==Gameplay== |
==Gameplay== |
||
− | The gameplay of ''The Need for Speed'' follows a realistic premise. |
+ | The gameplay of ''The Need for Speed'' follows a realistic premise. Road and Track magazine has provided EA with real data about the cars featured in the final game. |
− | Each car has a different style of handling, performance, sounds and braking. The realistic gameplay was found to be simple for new players to pick up and play without much frustration. Plus, each car could be driven in cockpit view |
+ | Each car has a different style of handling, performance, sounds and braking. The realistic gameplay was found to be simple for new players to pick up and play without much frustration at the start of play. Plus, each car could be driven in cockpit view. |
==='''Game Modes'''=== |
==='''Game Modes'''=== |
||
− | There are four different types of races in the game. |
+ | There are four different types of races in the game. Police and traffic only appear in Head To Head mode. |
− | |||
⚫ | |||
⚫ | |||
− | *[[Single Race]] - Players compete with up to seven opponents on one of the circuit or sprint tracks. In this mode players can select the number of opponents, laps, etc. |
||
− | *[[ |
+ | *[[Single Race]] - Players compete with up to seven opponents in either circuit or sprint tracks. In this mode players can select the number of oppoents, laps, etc. |
+ | *[[Time Trial]] - Players must beat a set time record in a track to win. |
||
⚫ | |||
⚫ | |||
− | No car can drive off-road, and there are no shortcuts. |
||
+ | No car in the title can drive off-road as the title uses blocking volumes to keep players on the track. This also prevents players from cheating by taking shortcuts in events. |
||
− | When playing Head To Head on a sprint track, cops can pull players over. If a player receives three tickets (two in the Sega Saturn version), they're arrested and lose the race. |
||
+ | Racers can be arrested by police on open road tracks. If a racer gets caught then they'll receive a ticket. When a racer receives three tickets (two tickets in the Sega Saturn version) they are arrested. |
||
− | The Nissan versions do not have traffic or cops anywhere. |
||
==Car List== |
==Car List== |
||
− | ''The Need for Speed'' |
+ | Cars included in ''The Need for Speed'' are divided into three classes with each representing different performance brackets such as speed and handling. It is impossible to modify the cars in any way. |
− | Players can also access a [[ |
+ | Players can also access a [[Showcase|Showcase Mode]] of each car. There it is possible to check general, historical, mechanical and performance information as well as a slideshow and short presentation video regarding the vehicle. The information screens are all commented by an announcer. |
==='''Class A'''=== |
==='''Class A'''=== |
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==='''Bonus'''=== |
==='''Bonus'''=== |
||
− | *[[Warrior PTO E/2]] |
+ | *[[Warrior PTO E/2]] |
===='''Traffic Cars'''==== |
===='''Traffic Cars'''==== |
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| style="width: 2%" | |
| style="width: 2%" | |
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| style="width: 48%" | |
| style="width: 48%" | |
||
− | *Lost Vegas ''( |
+ | *Lost Vegas ''(Bonus)'' |
− | *Burnt Sienna ''(SE |
+ | *Burnt Sienna ''(SE Release)'' |
− | *Transtropolis ''(SE |
+ | *Transtropolis ''(SE Release)'' |
|} |
|} |
||
− | |||
− | Winning the Tournament mode also unlocks Rally Mode, which changes the physics. To play a track in Rally Mode, hold L(1) and R(1) while selecting it. |
||
==Special Releases== |
==Special Releases== |
||
==='''The Need for Speed: Special Edition'''=== |
==='''The Need for Speed: Special Edition'''=== |
||
[[File:Tnfssecover.jpg|right|90px]] |
[[File:Tnfssecover.jpg|right|90px]] |
||
− | A Special Edition of ''The Need for Speed'' was released in |
+ | A Special Edition of ''The Need for Speed'' was released in 1996 which included additional content missing from the 1995 PC release. |
− | The Windows 95 release received several improvements to its rendering engine as well as two additional tracks. This was the only game in the series to support DOS as subsequent releases for the PC only ran on Windows 95 or above. |
+ | The Windows 95 release received several improvements to its rendering engine as well as two additional tracks. This was the only game in the series to support DOS as subsequent releases for the PC only ran on Microsoft Windows 95 or above. |
==='''Nissan Presents: Over Drivin' GT-R'''=== |
==='''Nissan Presents: Over Drivin' GT-R'''=== |
||
{| style="width: 100%" |
{| style="width: 100%" |
||
− | |colspan="2"| |
+ | |colspan="2"|A heavily localised release of ''The Need for Speed'' in 1996 was made available for Sega Saturn in Japan, and featured only Nissan cars. |
|rowspan="2" style="width: 90px"|[[File:TNFSODGTR_Boxart.jpg|90px]] |
|rowspan="2" style="width: 90px"|[[File:TNFSODGTR_Boxart.jpg|90px]] |
||
|- |
|- |
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==='''Nissan Presents: Over Drivin' Skyline Memorial'''=== |
==='''Nissan Presents: Over Drivin' Skyline Memorial'''=== |
||
{| style="width: 100%" |
{| style="width: 100%" |
||
− | |colspan="2"| |
+ | |colspan="2"|A heavily localised re-release of ''The Need for Speed'' in 1997 was made available for PlayStation in Japan following the Sega Saturn release, and featured only Nissan Skylines. |
|rowspan="2" style="width: 90px"|[[File:TNFSODSM Boxart.jpg|90px]] |
|rowspan="2" style="width: 90px"|[[File:TNFSODSM Boxart.jpg|90px]] |
||
|- |
|- |
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==Trivia== |
==Trivia== |
||
− | *''[[Need for Speed: ProStreet]]'', ''[[Need for Speed: Shift]]'' |
+ | *''[[Need for Speed: ProStreet]]'', ''[[Need for Speed: Shift]]'' and ''[[Need for Speed: Hot Pursuit (2010)]]'' are partially inspired by this game. |
{{NFS series}} |
{{NFS series}} |
||
[[Category:Need for Speed Series]] |
[[Category:Need for Speed Series]] |
Revision as of 21:34, 16 June 2016
The Need for Speed (Road & Track Presents: The Need for Speed) is a racing video game developed by Pioneer Productions, a team within Electronic Arts Canada, and published by Electronic Arts. It was the first official game in the long-running Need for Speed series.
It was released in 1994 for the Panasonic 3DO, in 1995 for Microsoft DOS, with its final release in 1996 for the Sony PlayStation and Sega Saturn. It was re-released for PC in the form of Road & Track Presents The Need For Speed SE with compatibility with Microsoft Windows 95.
In Japan, it was rebranded as "Road and Track Presents: Over Drivin' DX". This was also the first Need for Speed title in Japan to be released under the title until Need for Speed: Porsche Unleashed.
Two heavily localised console renditions were released specifically for Japan. This included the Sega Saturn release titled "Nissan Presents: Over Drivin' GT-R", and a PlayStation re-release of Over Drivin' DX as "Nissan Presents: Over Drivin' Skyline Memorial".
Gameplay
The gameplay of The Need for Speed follows a realistic premise. Road and Track magazine has provided EA with real data about the cars featured in the final game.
Each car has a different style of handling, performance, sounds and braking. The realistic gameplay was found to be simple for new players to pick up and play without much frustration at the start of play. Plus, each car could be driven in cockpit view.
Game Modes
There are four different types of races in the game. Police and traffic only appear in Head To Head mode.
- Head To Head - A duel between two racers in a Point A to Point B track. This is the only mode that features traffic cars and cops (when open road course is selected).
- Single Race - Players compete with up to seven opponents in either circuit or sprint tracks. In this mode players can select the number of oppoents, laps, etc.
- Time Trial - Players must beat a set time record in a track to win.
- Tournament - The player has to collect as many points as possible to succeed in a series of tracks. The player earns higher points by finishing closer to pole position at the end of a race.
No car in the title can drive off-road as the title uses blocking volumes to keep players on the track. This also prevents players from cheating by taking shortcuts in events.
Racers can be arrested by police on open road tracks. If a racer gets caught then they'll receive a ticket. When a racer receives three tickets (two tickets in the Sega Saturn version) they are arrested.
Car List
Cars included in The Need for Speed are divided into three classes with each representing different performance brackets such as speed and handling. It is impossible to modify the cars in any way.
Players can also access a Showcase Mode of each car. There it is possible to check general, historical, mechanical and performance information as well as a slideshow and short presentation video regarding the vehicle. The information screens are all commented by an announcer.
Class A
|
|
Class B
|
|
Class C
|
|
Bonus
Traffic Cars
The Need for Speed features licenced traffic vehicles.
|
|
Tracks
|
| ||
|
|
Special Releases
The Need for Speed: Special Edition
A Special Edition of The Need for Speed was released in 1996 which included additional content missing from the 1995 PC release.
The Windows 95 release received several improvements to its rendering engine as well as two additional tracks. This was the only game in the series to support DOS as subsequent releases for the PC only ran on Microsoft Windows 95 or above.
Nissan Presents: Over Drivin' GT-R
A heavily localised release of The Need for Speed in 1996 was made available for Sega Saturn in Japan, and featured only Nissan cars. | ||
|
Nissan Presents: Over Drivin' Skyline Memorial
A heavily localised re-release of The Need for Speed in 1997 was made available for PlayStation in Japan following the Sega Saturn release, and featured only Nissan Skylines. | ||
|
|
Trivia
- Need for Speed: ProStreet, Need for Speed: Shift and Need for Speed: Hot Pursuit (2010) are partially inspired by this game.