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Sprint Races (shortened as Race in Need for Speed: Hot Pursuit (2010) and Need for Speed: Rivals) are point-to-point race events first featured in The Need for Speed, and present in all Need for Speed titles since the PC release of Need for Speed: Porsche Unleashed.
Players win a sprint race by crossing the finish line first. Their progress is highlighted by either a percentage bar or the remaining distance to their destination.
Sprint races are featured in Need for Speed: ProStreet as Speed Challenge events which take place in high-speed roads.
The Shift series only features three sprint courses which are various configurations of the Nordschleife circuit, namely Aremberg, Karussell and Nurburg.
Games[]
- The Need for Speed/Courses
- Need for Speed: Porsche Unleashed/Courses (PC)
- Need for Speed: Hot Pursuit 2#Courses
- Need for Speed: Underground/Sprint
- Need for Speed: Underground 2/Sprint
- Need for Speed: Most Wanted/Sprint
- Need for Speed: Carbon/Sprint Events
- Need for Speed: Undercover/Sprint
- Need for Speed: World/Sprint
- Need for Speed: Hot Pursuit (2010)/Race
- Need for Speed: The Run/The Run
- Need for Speed: Most Wanted (2012)/Sprint Events
- Need for Speed: Rivals/Race
- Need for Speed (2015)/Sprint Race
Special Events[]
- Checkpoint Race/Tollbooth Race - Players must reach the finish line without losing all of their time which is constantly running out. Time will be added for passing through a checkpoint/tollbooth.
- Speed Challenge
- Speedtrap Race - Players must accumulate the highest collective speed in the race. Their speeds are recorded and added together by speedtrap cameras.
- Team Escape - Two players must reach the finish line without becoming arrested by the police. This mode was only featured in Need for Speed: World for multiplayer sessions.
- Time Trial - Players must reach the finish line without losing all of their time which is constantly running out.
Notes[]
- In Need for Speed: Underground 2, sprint races races are highlighted in green on the minimap.